v2ray-core/transport/internet/udp/udp_server.go

83 lines
1.9 KiB
Go

package udp
import (
"context"
"sync"
"v2ray.com/core/app/dispatcher"
"v2ray.com/core/common/buf"
"v2ray.com/core/common/log"
v2net "v2ray.com/core/common/net"
"v2ray.com/core/proxy"
"v2ray.com/core/transport/ray"
)
type ResponseCallback func(payload *buf.Buffer)
type Server struct {
sync.RWMutex
conns map[string]ray.InboundRay
packetDispatcher dispatcher.Interface
}
func NewServer(packetDispatcher dispatcher.Interface) *Server {
return &Server{
conns: make(map[string]ray.InboundRay),
packetDispatcher: packetDispatcher,
}
}
func (v *Server) RemoveRay(name string) {
v.Lock()
defer v.Unlock()
if conn, found := v.conns[name]; found {
conn.InboundInput().Close()
conn.InboundOutput().Close()
delete(v.conns, name)
}
}
func (v *Server) getInboundRay(ctx context.Context, dest v2net.Destination) (ray.InboundRay, bool) {
destString := dest.String()
v.Lock()
defer v.Unlock()
if entry, found := v.conns[destString]; found {
return entry, true
}
log.Info("UDP|Server: establishing new connection for ", dest)
ctx = proxy.ContextWithDestination(ctx, dest)
return v.packetDispatcher.DispatchToOutbound(ctx), false
}
func (v *Server) Dispatch(ctx context.Context, destination v2net.Destination, payload *buf.Buffer, callback ResponseCallback) {
// TODO: Add user to destString
destString := destination.String()
log.Debug("UDP|Server: Dispatch request: ", destString)
inboundRay, existing := v.getInboundRay(ctx, destination)
outputStream := inboundRay.InboundInput()
if outputStream != nil {
if err := outputStream.Write(payload); err != nil {
v.RemoveRay(destString)
}
}
if !existing {
go func() {
handleInput(inboundRay.InboundOutput(), callback)
v.RemoveRay(destString)
}()
}
}
func handleInput(input ray.InputStream, callback ResponseCallback) {
for {
data, err := input.Read()
if err != nil {
break
}
callback(data)
}
}