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Change nested ifs to a switch

Signed-off-by: Trevor Whitney <trevorjwhitney@gmail.com>
pull/11978/head
Trevor Whitney 2 years ago
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commit
e3513d1dd2
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  1. 35
      model/histogram/float_histogram.go

35
model/histogram/float_histogram.go

@ -192,23 +192,28 @@ func (h *FloatHistogram) Scale(factor float64) *FloatHistogram {
//
// This method returns a pointer to the receiving histogram for convenience.
func (h *FloatHistogram) Add(other *FloatHistogram) *FloatHistogram {
if other.CounterResetHint != h.CounterResetHint {
// The outcome of adding an increment to a guage histogram will always be a GaugeType
if other.CounterResetHint == GaugeType && h.CounterResetHint != GaugeType {
switch {
case other.CounterResetHint == h.CounterResetHint:
// Adding apples to apples, all good. No need to change anything.
case h.CounterResetHint == GaugeType:
// Adding something else to a gauge. That's probably OK. Outcome is a gauge.
// Nothing to do since the receiver is already marked as gauge.
case other.CounterResetHint == GaugeType:
// Similar to before, but this time the receiver is "something else" and we have to change it to gauge.
h.CounterResetHint = GaugeType
}
// This could be legitime if the caller knows what they are doing, but the resulting hint
// must be UnknownCounterReset.
if other.CounterResetHint == UnknownCounterReset && h.CounterResetHint != GaugeType {
case h.CounterResetHint == UnknownCounterReset:
// With the receiver's CounterResetHint being "unknown", this could still be legitimate
// if the caller knows what they are doing. Outcome is then again "unknown".
// No need to do anything since the receiver's CounterResetHint is already "unknown".
case other.CounterResetHint == UnknownCounterReset:
// Similar to before, but now we have to set the receiver's CounterResetHint to "unknown".
h.CounterResetHint = UnknownCounterReset
}
// TODO(trevorwhitney): this leaves CounterReset and NotCounterReset. If we have mismatch of
// these hints, that cannot be right, and we should raise a warning when possible.
// if other.CounterResetHint == CounterReset && h.CounterResetHint == NotCounterReset ||
// other.CounterResetHint == NotCounterReset && h.CounterResetHint == CounterReset {
// }
default:
// All other cases shouldn't actually happen.
// They are a direct collision of CounterReset and NotCounterReset.
// Conservatively set the CounterResetHint to "unknown" and isse a warning.
h.CounterResetHint = UnknownCounterReset
// TODO(trevorwhitney): Actually issue the warning as soon as the plumbing for it is in place
}
otherZeroCount := h.reconcileZeroBuckets(other)

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