layui/node_modules/bufferstreams/README.md

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# BufferStreams
[![NPM version](https://badge.fury.io/js/bufferstreams.png)](https://npmjs.org/package/bufferstreams) [![Build Status](https://travis-ci.org/nfroidure/BufferStreams.png?branch=master)](https://travis-ci.org/nfroidure/BufferStreams) [![Dependency Status](https://david-dm.org/nfroidure/bufferstreams.png)](https://david-dm.org/nfroidure/bufferstreams) [![devDependency Status](https://david-dm.org/nfroidure/bufferstreams/dev-status.png)](https://david-dm.org/nfroidure/bufferstreams#info=devDependencies) [![Coverage Status](https://coveralls.io/repos/nfroidure/BufferStreams/badge.png?branch=master)](https://coveralls.io/r/nfroidure/BufferStreams?branch=master) [![Code Climate](https://codeclimate.com/github/nfroidure/BufferStreams.png)](https://codeclimate.com/github/nfroidure/BufferStreams)
BufferStreams abstracts streams to allow you to deal with their whole content in
a single buffer when it becomes necessary (by example: a legacy library that
do not support streams).
It is not a good practice, just some glue. Using BufferStreams means:
* there is no library dealing with streams for your needs
* you filled an issue to the wrapped library to support streams
## Usage
Install the [npm module](https://npmjs.org/package/bufferstreams):
```sh
npm install bufferstreams --save
```
Then, in your scripts:
```js
var BufferStreams = require('bufferstreams');
Fs.createReadStream('input.txt')
.pipe(new BufferStreams(function(err, buf, cb) {
// err will be filled with an error if the piped in stream emits one.
if(err) {
throw err;
}
// buf will contain the whole piped in stream contents
buf = Buffer(buf.toString('utf-8').replace('foo', 'bar'));
// cb is a callback to pass the result back to the piped out stream
// first argument is an error that will be emitted if any
// the second argument is the modified buffer
cb(null, buf);
}))
.pipe(Fs.createWriteStream('output.txt'));
```
Note that you can use BufferStream with the objectMode option. In this case, the
given buffer will be an array containing the streamed objects:
```js
new BufferStreams({objectMode: true}, myCallback);
```
## Contributing
Feel free to pull your code if you agree with publishing it under the MIT license.