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jumpserver/apps/assets/utils.py

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# ~*~ coding: utf-8 ~*~
#
from functools import reduce
from treelib import Tree
from collections import defaultdict
from copy import deepcopy
import threading
from django.db.models import Q
from common.utils import get_object_or_none, get_logger, timeit
from .models import SystemUser, Label, Asset
logger = get_logger(__file__)
def get_system_user_by_name(name):
system_user = get_object_or_none(SystemUser, name=name)
return system_user
def get_system_user_by_id(id):
system_user = get_object_or_none(SystemUser, id=id)
return system_user
class LabelFilterMixin:
def get_filter_labels_ids(self):
query_params = self.request.query_params
query_keys = query_params.keys()
all_label_keys = Label.objects.values_list('name', flat=True)
valid_keys = set(all_label_keys) & set(query_keys)
if not valid_keys:
return []
labels_query = [
{"name": key, "value": query_params[key]}
for key in valid_keys
]
args = [Q(**kwargs) for kwargs in labels_query]
args = reduce(lambda x, y: x | y, args)
labels_id = Label.objects.filter(args).values_list('id', flat=True)
return labels_id
class LabelFilter(LabelFilterMixin):
def filter_queryset(self, queryset):
queryset = super().filter_queryset(queryset)
labels_ids = self.get_filter_labels_ids()
if not labels_ids:
return queryset
for labels_id in labels_ids:
queryset = queryset.filter(labels=labels_id)
return queryset
class TreeService(Tree):
tag_sep = ' / '
cache_key = '_NODE_FULL_TREE'
cache_time = 3600
has_empty_node = False
has_ungrouped_node = False
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.nodes_assets_map = defaultdict(set)
self.all_nodes_assets_map = {}
@classmethod
@timeit
def new(cls):
print("Call new")
from .models import Node
from orgs.utils import tmp_to_root_org
with tmp_to_root_org():
all_nodes = Node.objects.all()
tree = cls()
tree.create_node(tag='', identifier='')
for node in all_nodes:
tree.create_node(
tag=node.value, identifier=node.key,
parent=node.parent_key,
)
tree.init_assets()
return tree
def init_assets_async(self):
t = threading.Thread(target=self.init_assets)
t.start()
def init_assets(self):
from orgs.utils import get_current_org, set_to_root_org
origin_org = get_current_org()
set_to_root_org()
queryset = Asset.objects.all().valid().values_list('id', 'nodes__key')
if origin_org:
origin_org.change_to()
for asset_id, key in queryset:
if not key:
continue
self.nodes_assets_map[key].add(asset_id)
def all_children(self, nid, with_self=True, deep=False):
children_ids = self.expand_tree(nid)
if not with_self:
next(children_ids)
return [self.get_node(i, deep=deep) for i in children_ids]
def ancestors(self, nid, with_self=False, deep=False):
ancestor_ids = list(self.rsearch(nid))
ancestor_ids.pop()
if not with_self:
ancestor_ids.pop(0)
return [self.get_node(i, deep=deep) for i in ancestor_ids]
def get_node_full_tag(self, nid):
ancestors = self.ancestors(nid, with_self=True)
ancestors.reverse()
return self.tag_sep.join([n.tag for n in ancestors])
def get_family(self, nid, deep=False):
ancestors = self.ancestors(nid, with_self=False, deep=deep)
children = self.all_children(nid, with_self=False)
return ancestors + [self[nid]] + children
def root_node(self):
return self.get_node(self.root)
def get_node(self, nid, deep=False):
node = super().get_node(nid)
if deep:
node = self.copy_node(node)
return node
def parent(self, nid, deep=False):
parent = super().parent(nid)
if deep:
parent = self.copy_node(parent)
return parent
def assets(self, nid):
assets = self.nodes_assets_map[nid]
return assets
def set_assets(self, nid, assets):
self.nodes_assets_map[nid] = assets
def all_assets(self, nid):
assets = self.all_nodes_assets_map.get(nid)
if assets:
return assets
assets = set(self.assets(nid))
children = self.children(nid)
for child in children:
assets.update(self.all_assets(child.identifier))
return assets
def assets_amount(self, nid):
return len(self.all_assets(nid))
@staticmethod
def copy_node(node):
new_node = deepcopy(node)
new_node.fpointer = None
return new_node
def safe_add_ancestors(self, ancestors):
# 如果祖先节点为1个那么添加该节点, 父节点是root node
if len(ancestors) == 1:
node = ancestors[0]
parent = self.root_node()
else:
node, ancestors = ancestors[0], ancestors[1:]
parent_id = ancestors[0].identifier
# 如果父节点不存在, 则先添加父节点
if not self.contains(parent_id):
self.safe_add_ancestors(ancestors)
parent = self.get_node(parent_id)
# 如果当前节点已再树中,则移动当前节点到父节点中
# 这个是由于 当前节点放到了二级节点中
if self.contains(node.identifier):
self.move_node(node.identifier, parent.identifier)
else:
self.add_node(node, parent)
#
# def __getstate__(self):
# self.mutex = None
# return self.__dict__
#
# def __setstate__(self, state):
# self.__dict__ = state
# self.mutex = threading.Lock()