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# ~*~ coding: utf-8 ~*~
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#
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from functools import reduce
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from treelib import Tree
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from collections import defaultdict
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from copy import deepcopy
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import threading
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from django.db.models import Q
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from common.utils import get_object_or_none, get_logger, timeit
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from .models import SystemUser, Label, Asset
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logger = get_logger(__file__)
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def get_system_user_by_name(name):
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system_user = get_object_or_none(SystemUser, name=name)
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return system_user
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def get_system_user_by_id(id):
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system_user = get_object_or_none(SystemUser, id=id)
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return system_user
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class LabelFilterMixin:
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def get_filter_labels_ids(self):
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query_params = self.request.query_params
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query_keys = query_params.keys()
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all_label_keys = Label.objects.values_list('name', flat=True)
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valid_keys = set(all_label_keys) & set(query_keys)
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if not valid_keys:
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return []
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labels_query = [
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{"name": key, "value": query_params[key]}
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for key in valid_keys
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]
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args = [Q(**kwargs) for kwargs in labels_query]
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args = reduce(lambda x, y: x | y, args)
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labels_id = Label.objects.filter(args).values_list('id', flat=True)
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return labels_id
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class LabelFilter(LabelFilterMixin):
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def filter_queryset(self, queryset):
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queryset = super().filter_queryset(queryset)
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labels_ids = self.get_filter_labels_ids()
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if not labels_ids:
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return queryset
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for labels_id in labels_ids:
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queryset = queryset.filter(labels=labels_id)
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return queryset
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class TreeService(Tree):
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tag_sep = ' / '
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cache_key = '_NODE_FULL_TREE'
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cache_time = 3600
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has_empty_node = False
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has_ungrouped_node = False
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.nodes_assets_map = defaultdict(set)
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self.all_nodes_assets_map = {}
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@classmethod
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@timeit
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def new(cls):
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print("Call new")
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from .models import Node
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from orgs.utils import tmp_to_root_org
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with tmp_to_root_org():
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all_nodes = Node.objects.all()
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tree = cls()
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tree.create_node(tag='', identifier='')
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for node in all_nodes:
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tree.create_node(
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tag=node.value, identifier=node.key,
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parent=node.parent_key,
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)
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tree.init_assets()
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return tree
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def init_assets_async(self):
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t = threading.Thread(target=self.init_assets)
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t.start()
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def init_assets(self):
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from orgs.utils import get_current_org, set_to_root_org
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origin_org = get_current_org()
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set_to_root_org()
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queryset = Asset.objects.all().valid().values_list('id', 'nodes__key')
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if origin_org:
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origin_org.change_to()
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for asset_id, key in queryset:
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if not key:
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continue
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self.nodes_assets_map[key].add(asset_id)
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def all_children(self, nid, with_self=True, deep=False):
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children_ids = self.expand_tree(nid)
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if not with_self:
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next(children_ids)
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return [self.get_node(i, deep=deep) for i in children_ids]
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def ancestors(self, nid, with_self=False, deep=False):
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ancestor_ids = list(self.rsearch(nid))
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ancestor_ids.pop()
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if not with_self:
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ancestor_ids.pop(0)
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return [self.get_node(i, deep=deep) for i in ancestor_ids]
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def get_node_full_tag(self, nid):
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ancestors = self.ancestors(nid, with_self=True)
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ancestors.reverse()
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return self.tag_sep.join([n.tag for n in ancestors])
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def get_family(self, nid, deep=False):
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ancestors = self.ancestors(nid, with_self=False, deep=deep)
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children = self.all_children(nid, with_self=False)
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return ancestors + [self[nid]] + children
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def root_node(self):
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return self.get_node(self.root)
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def get_node(self, nid, deep=False):
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node = super().get_node(nid)
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if deep:
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node = self.copy_node(node)
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return node
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def parent(self, nid, deep=False):
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parent = super().parent(nid)
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if deep:
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parent = self.copy_node(parent)
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return parent
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def assets(self, nid):
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assets = self.nodes_assets_map[nid]
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return assets
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def set_assets(self, nid, assets):
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self.nodes_assets_map[nid] = assets
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def all_assets(self, nid):
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assets = self.all_nodes_assets_map.get(nid)
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if assets:
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return assets
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assets = set(self.assets(nid))
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children = self.children(nid)
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for child in children:
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assets.update(self.all_assets(child.identifier))
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return assets
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def assets_amount(self, nid):
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return len(self.all_assets(nid))
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@staticmethod
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def copy_node(node):
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new_node = deepcopy(node)
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new_node.fpointer = None
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return new_node
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def safe_add_ancestors(self, ancestors):
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# 如果祖先节点为1个,那么添加该节点, 父节点是root node
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if len(ancestors) == 1:
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node = ancestors[0]
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parent = self.root_node()
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else:
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node, ancestors = ancestors[0], ancestors[1:]
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parent_id = ancestors[0].identifier
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# 如果父节点不存在, 则先添加父节点
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if not self.contains(parent_id):
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self.safe_add_ancestors(ancestors)
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parent = self.get_node(parent_id)
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# 如果当前节点已再树中,则移动当前节点到父节点中
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# 这个是由于 当前节点放到了二级节点中
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if self.contains(node.identifier):
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self.move_node(node.identifier, parent.identifier)
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else:
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self.add_node(node, parent)
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#
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# def __getstate__(self):
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# self.mutex = None
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# return self.__dict__
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#
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# def __setstate__(self, state):
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# self.__dict__ = state
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# self.mutex = threading.Lock()
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