mirror of https://github.com/aria2/aria2
194 lines
6.2 KiB
C++
194 lines
6.2 KiB
C++
/* <!-- copyright */
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/*
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* aria2 - The high speed download utility
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*
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* Copyright (C) 2006 Tatsuhiro Tsujikawa
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* In addition, as a special exception, the copyright holders give
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* permission to link the code of portions of this program with the
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* OpenSSL library under certain conditions as described in each
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* individual source file, and distribute linked combinations
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* including the two.
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* You must obey the GNU General Public License in all respects
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* for all of the code used other than OpenSSL. If you modify
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* file(s) with this exception, you may extend this exception to your
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* version of the file(s), but you are not obligated to do so. If you
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* do not wish to do so, delete this exception statement from your
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* version. If you delete this exception statement from all source
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* files in the program, then also delete it here.
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*/
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/* copyright --> */
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#include "ServerStat.h"
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#include <ostream>
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#include <algorithm>
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#include "array_fun.h"
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#include "Logger.h"
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#include "LogFactory.h"
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#include "fmt.h"
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#include "a2functional.h"
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#include "util.h"
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namespace aria2 {
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namespace {
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const char* STATUS_STRING[] = {"OK", "ERROR"};
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} // namespace
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ServerStat::ServerStat(const std::string& hostname, const std::string& protocol)
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: hostname_(hostname),
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protocol_(protocol),
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downloadSpeed_(0),
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singleConnectionAvgSpeed_(0),
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multiConnectionAvgSpeed_(0),
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counter_(0),
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status_(OK)
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{
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}
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ServerStat::~ServerStat() = default;
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void ServerStat::setLastUpdated(const Time& time) { lastUpdated_ = time; }
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void ServerStat::setDownloadSpeed(int downloadSpeed)
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{
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downloadSpeed_ = downloadSpeed;
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}
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void ServerStat::updateDownloadSpeed(int downloadSpeed)
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{
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downloadSpeed_ = downloadSpeed;
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if (downloadSpeed > 0) {
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status_ = OK;
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}
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lastUpdated_.reset();
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}
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void ServerStat::setSingleConnectionAvgSpeed(int singleConnectionAvgSpeed)
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{
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singleConnectionAvgSpeed_ = singleConnectionAvgSpeed;
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}
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void ServerStat::updateSingleConnectionAvgSpeed(int downloadSpeed)
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{
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float avgDownloadSpeed;
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if (counter_ == 0)
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return;
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if (counter_ < 5) {
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avgDownloadSpeed = ((((float)counter_ - 1) / (float)counter_) *
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(float)singleConnectionAvgSpeed_) +
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((1.0 / (float)counter_) * (float)downloadSpeed);
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}
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else {
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avgDownloadSpeed = ((4.0 / 5.0) * (float)singleConnectionAvgSpeed_) +
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((1.0 / 5.0) * (float)downloadSpeed);
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}
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if (avgDownloadSpeed < (int)(0.80 * singleConnectionAvgSpeed_)) {
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A2_LOG_DEBUG(fmt("ServerStat:%s: resetting counter since single connection"
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" speed dropped",
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getHostname().c_str()));
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counter_ = 0;
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}
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A2_LOG_DEBUG(
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fmt("ServerStat:%s: singleConnectionAvgSpeed_ old:%.2fKB/s"
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" new:%.2fKB/s last:%.2fKB/s",
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getHostname().c_str(), (float)singleConnectionAvgSpeed_ / 1024,
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(float)avgDownloadSpeed / 1024, (float)downloadSpeed / 1024));
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singleConnectionAvgSpeed_ = (int)avgDownloadSpeed;
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}
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void ServerStat::setMultiConnectionAvgSpeed(int multiConnectionAvgSpeed)
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{
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multiConnectionAvgSpeed_ = multiConnectionAvgSpeed;
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}
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void ServerStat::updateMultiConnectionAvgSpeed(int downloadSpeed)
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{
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float avgDownloadSpeed;
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if (counter_ == 0)
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return;
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if (counter_ < 5) {
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avgDownloadSpeed = ((((float)counter_ - 1) / (float)counter_) *
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(float)multiConnectionAvgSpeed_) +
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((1.0 / (float)counter_) * (float)downloadSpeed);
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}
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else {
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avgDownloadSpeed = ((4.0 / 5.0) * (float)multiConnectionAvgSpeed_) +
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((1.0 / 5.0) * (float)downloadSpeed);
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}
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A2_LOG_DEBUG(
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fmt("ServerStat:%s: multiConnectionAvgSpeed_ old:%.2fKB/s"
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" new:%.2fKB/s last:%.2fKB/s",
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getHostname().c_str(), (float)multiConnectionAvgSpeed_ / 1024,
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(float)avgDownloadSpeed / 1024, (float)downloadSpeed / 1024));
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multiConnectionAvgSpeed_ = (int)avgDownloadSpeed;
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}
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void ServerStat::increaseCounter() { ++counter_; }
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void ServerStat::setCounter(int value) { counter_ = value; }
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void ServerStat::setStatus(STATUS status) { status_ = status; }
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void ServerStat::setStatus(const std::string& status)
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{
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for (int i = 0; i < MAX_STATUS; ++i) {
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if (strcmp(status.c_str(), STATUS_STRING[i]) == 0) {
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status_ = static_cast<STATUS>(i);
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break;
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}
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}
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}
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void ServerStat::setStatusInternal(STATUS status)
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{
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A2_LOG_DEBUG(fmt("ServerStat: set status %s for %s (%s)",
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STATUS_STRING[status], hostname_.c_str(),
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protocol_.c_str()));
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status_ = status;
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lastUpdated_.reset();
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}
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void ServerStat::setOK() { setStatusInternal(OK); }
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void ServerStat::setError() { setStatusInternal(A2_ERROR); }
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bool ServerStat::operator<(const ServerStat& serverStat) const
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{
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return hostname_ < serverStat.hostname_ ||
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(hostname_ == serverStat.hostname_ &&
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protocol_ < serverStat.protocol_);
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}
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bool ServerStat::operator==(const ServerStat& serverStat) const
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{
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return hostname_ == serverStat.hostname_ && protocol_ == serverStat.protocol_;
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}
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std::string ServerStat::toString() const
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{
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return fmt("host=%s, protocol=%s, dl_speed=%d, sc_avg_speed=%d,"
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" mc_avg_speed=%d, last_updated=%ld, counter=%d, status=%s",
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getHostname().c_str(), getProtocol().c_str(), getDownloadSpeed(),
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getSingleConnectionAvgSpeed(), getMultiConnectionAvgSpeed(),
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getLastUpdated().getTimeFromEpoch(), getCounter(),
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STATUS_STRING[getStatus()]);
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}
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} // namespace aria2
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