Cloudreve/ent/node_create.go

1181 lines
32 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"time"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"github.com/cloudreve/Cloudreve/v4/ent/node"
"github.com/cloudreve/Cloudreve/v4/ent/storagepolicy"
"github.com/cloudreve/Cloudreve/v4/inventory/types"
"github.com/cloudreve/Cloudreve/v4/pkg/boolset"
)
// NodeCreate is the builder for creating a Node entity.
type NodeCreate struct {
config
mutation *NodeMutation
hooks []Hook
conflict []sql.ConflictOption
}
// SetCreatedAt sets the "created_at" field.
func (nc *NodeCreate) SetCreatedAt(t time.Time) *NodeCreate {
nc.mutation.SetCreatedAt(t)
return nc
}
// SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (nc *NodeCreate) SetNillableCreatedAt(t *time.Time) *NodeCreate {
if t != nil {
nc.SetCreatedAt(*t)
}
return nc
}
// SetUpdatedAt sets the "updated_at" field.
func (nc *NodeCreate) SetUpdatedAt(t time.Time) *NodeCreate {
nc.mutation.SetUpdatedAt(t)
return nc
}
// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (nc *NodeCreate) SetNillableUpdatedAt(t *time.Time) *NodeCreate {
if t != nil {
nc.SetUpdatedAt(*t)
}
return nc
}
// SetDeletedAt sets the "deleted_at" field.
func (nc *NodeCreate) SetDeletedAt(t time.Time) *NodeCreate {
nc.mutation.SetDeletedAt(t)
return nc
}
// SetNillableDeletedAt sets the "deleted_at" field if the given value is not nil.
func (nc *NodeCreate) SetNillableDeletedAt(t *time.Time) *NodeCreate {
if t != nil {
nc.SetDeletedAt(*t)
}
return nc
}
// SetStatus sets the "status" field.
func (nc *NodeCreate) SetStatus(n node.Status) *NodeCreate {
nc.mutation.SetStatus(n)
return nc
}
// SetName sets the "name" field.
func (nc *NodeCreate) SetName(s string) *NodeCreate {
nc.mutation.SetName(s)
return nc
}
// SetType sets the "type" field.
func (nc *NodeCreate) SetType(n node.Type) *NodeCreate {
nc.mutation.SetType(n)
return nc
}
// SetServer sets the "server" field.
func (nc *NodeCreate) SetServer(s string) *NodeCreate {
nc.mutation.SetServer(s)
return nc
}
// SetNillableServer sets the "server" field if the given value is not nil.
func (nc *NodeCreate) SetNillableServer(s *string) *NodeCreate {
if s != nil {
nc.SetServer(*s)
}
return nc
}
// SetSlaveKey sets the "slave_key" field.
func (nc *NodeCreate) SetSlaveKey(s string) *NodeCreate {
nc.mutation.SetSlaveKey(s)
return nc
}
// SetNillableSlaveKey sets the "slave_key" field if the given value is not nil.
func (nc *NodeCreate) SetNillableSlaveKey(s *string) *NodeCreate {
if s != nil {
nc.SetSlaveKey(*s)
}
return nc
}
// SetCapabilities sets the "capabilities" field.
func (nc *NodeCreate) SetCapabilities(bs *boolset.BooleanSet) *NodeCreate {
nc.mutation.SetCapabilities(bs)
return nc
}
// SetSettings sets the "settings" field.
func (nc *NodeCreate) SetSettings(ts *types.NodeSetting) *NodeCreate {
nc.mutation.SetSettings(ts)
return nc
}
// SetWeight sets the "weight" field.
func (nc *NodeCreate) SetWeight(i int) *NodeCreate {
nc.mutation.SetWeight(i)
return nc
}
// SetNillableWeight sets the "weight" field if the given value is not nil.
func (nc *NodeCreate) SetNillableWeight(i *int) *NodeCreate {
if i != nil {
nc.SetWeight(*i)
}
return nc
}
// AddStoragePolicyIDs adds the "storage_policy" edge to the StoragePolicy entity by IDs.
func (nc *NodeCreate) AddStoragePolicyIDs(ids ...int) *NodeCreate {
nc.mutation.AddStoragePolicyIDs(ids...)
return nc
}
// AddStoragePolicy adds the "storage_policy" edges to the StoragePolicy entity.
func (nc *NodeCreate) AddStoragePolicy(s ...*StoragePolicy) *NodeCreate {
ids := make([]int, len(s))
for i := range s {
ids[i] = s[i].ID
}
return nc.AddStoragePolicyIDs(ids...)
}
// Mutation returns the NodeMutation object of the builder.
func (nc *NodeCreate) Mutation() *NodeMutation {
return nc.mutation
}
// Save creates the Node in the database.
func (nc *NodeCreate) Save(ctx context.Context) (*Node, error) {
if err := nc.defaults(); err != nil {
return nil, err
}
return withHooks(ctx, nc.sqlSave, nc.mutation, nc.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (nc *NodeCreate) SaveX(ctx context.Context) *Node {
v, err := nc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (nc *NodeCreate) Exec(ctx context.Context) error {
_, err := nc.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (nc *NodeCreate) ExecX(ctx context.Context) {
if err := nc.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (nc *NodeCreate) defaults() error {
if _, ok := nc.mutation.CreatedAt(); !ok {
if node.DefaultCreatedAt == nil {
return fmt.Errorf("ent: uninitialized node.DefaultCreatedAt (forgotten import ent/runtime?)")
}
v := node.DefaultCreatedAt()
nc.mutation.SetCreatedAt(v)
}
if _, ok := nc.mutation.UpdatedAt(); !ok {
if node.DefaultUpdatedAt == nil {
return fmt.Errorf("ent: uninitialized node.DefaultUpdatedAt (forgotten import ent/runtime?)")
}
v := node.DefaultUpdatedAt()
nc.mutation.SetUpdatedAt(v)
}
if _, ok := nc.mutation.Settings(); !ok {
v := node.DefaultSettings
nc.mutation.SetSettings(v)
}
if _, ok := nc.mutation.Weight(); !ok {
v := node.DefaultWeight
nc.mutation.SetWeight(v)
}
return nil
}
// check runs all checks and user-defined validators on the builder.
func (nc *NodeCreate) check() error {
if _, ok := nc.mutation.CreatedAt(); !ok {
return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "Node.created_at"`)}
}
if _, ok := nc.mutation.UpdatedAt(); !ok {
return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "Node.updated_at"`)}
}
if _, ok := nc.mutation.Status(); !ok {
return &ValidationError{Name: "status", err: errors.New(`ent: missing required field "Node.status"`)}
}
if v, ok := nc.mutation.Status(); ok {
if err := node.StatusValidator(v); err != nil {
return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "Node.status": %w`, err)}
}
}
if _, ok := nc.mutation.Name(); !ok {
return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Node.name"`)}
}
if _, ok := nc.mutation.GetType(); !ok {
return &ValidationError{Name: "type", err: errors.New(`ent: missing required field "Node.type"`)}
}
if v, ok := nc.mutation.GetType(); ok {
if err := node.TypeValidator(v); err != nil {
return &ValidationError{Name: "type", err: fmt.Errorf(`ent: validator failed for field "Node.type": %w`, err)}
}
}
if _, ok := nc.mutation.Capabilities(); !ok {
return &ValidationError{Name: "capabilities", err: errors.New(`ent: missing required field "Node.capabilities"`)}
}
if _, ok := nc.mutation.Weight(); !ok {
return &ValidationError{Name: "weight", err: errors.New(`ent: missing required field "Node.weight"`)}
}
return nil
}
func (nc *NodeCreate) sqlSave(ctx context.Context) (*Node, error) {
if err := nc.check(); err != nil {
return nil, err
}
_node, _spec := nc.createSpec()
if err := sqlgraph.CreateNode(ctx, nc.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
id := _spec.ID.Value.(int64)
_node.ID = int(id)
nc.mutation.id = &_node.ID
nc.mutation.done = true
return _node, nil
}
func (nc *NodeCreate) createSpec() (*Node, *sqlgraph.CreateSpec) {
var (
_node = &Node{config: nc.config}
_spec = sqlgraph.NewCreateSpec(node.Table, sqlgraph.NewFieldSpec(node.FieldID, field.TypeInt))
)
if id, ok := nc.mutation.ID(); ok {
_node.ID = id
id64 := int64(id)
_spec.ID.Value = id64
}
_spec.OnConflict = nc.conflict
if value, ok := nc.mutation.CreatedAt(); ok {
_spec.SetField(node.FieldCreatedAt, field.TypeTime, value)
_node.CreatedAt = value
}
if value, ok := nc.mutation.UpdatedAt(); ok {
_spec.SetField(node.FieldUpdatedAt, field.TypeTime, value)
_node.UpdatedAt = value
}
if value, ok := nc.mutation.DeletedAt(); ok {
_spec.SetField(node.FieldDeletedAt, field.TypeTime, value)
_node.DeletedAt = &value
}
if value, ok := nc.mutation.Status(); ok {
_spec.SetField(node.FieldStatus, field.TypeEnum, value)
_node.Status = value
}
if value, ok := nc.mutation.Name(); ok {
_spec.SetField(node.FieldName, field.TypeString, value)
_node.Name = value
}
if value, ok := nc.mutation.GetType(); ok {
_spec.SetField(node.FieldType, field.TypeEnum, value)
_node.Type = value
}
if value, ok := nc.mutation.Server(); ok {
_spec.SetField(node.FieldServer, field.TypeString, value)
_node.Server = value
}
if value, ok := nc.mutation.SlaveKey(); ok {
_spec.SetField(node.FieldSlaveKey, field.TypeString, value)
_node.SlaveKey = value
}
if value, ok := nc.mutation.Capabilities(); ok {
_spec.SetField(node.FieldCapabilities, field.TypeBytes, value)
_node.Capabilities = value
}
if value, ok := nc.mutation.Settings(); ok {
_spec.SetField(node.FieldSettings, field.TypeJSON, value)
_node.Settings = value
}
if value, ok := nc.mutation.Weight(); ok {
_spec.SetField(node.FieldWeight, field.TypeInt, value)
_node.Weight = value
}
if nodes := nc.mutation.StoragePolicyIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: node.StoragePolicyTable,
Columns: []string{node.StoragePolicyColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(storagepolicy.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
return _node, _spec
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.Node.Create().
// SetCreatedAt(v).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.NodeUpsert) {
// SetCreatedAt(v+v).
// }).
// Exec(ctx)
func (nc *NodeCreate) OnConflict(opts ...sql.ConflictOption) *NodeUpsertOne {
nc.conflict = opts
return &NodeUpsertOne{
create: nc,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.Node.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
func (nc *NodeCreate) OnConflictColumns(columns ...string) *NodeUpsertOne {
nc.conflict = append(nc.conflict, sql.ConflictColumns(columns...))
return &NodeUpsertOne{
create: nc,
}
}
type (
// NodeUpsertOne is the builder for "upsert"-ing
// one Node node.
NodeUpsertOne struct {
create *NodeCreate
}
// NodeUpsert is the "OnConflict" setter.
NodeUpsert struct {
*sql.UpdateSet
}
)
// SetUpdatedAt sets the "updated_at" field.
func (u *NodeUpsert) SetUpdatedAt(v time.Time) *NodeUpsert {
u.Set(node.FieldUpdatedAt, v)
return u
}
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *NodeUpsert) UpdateUpdatedAt() *NodeUpsert {
u.SetExcluded(node.FieldUpdatedAt)
return u
}
// SetDeletedAt sets the "deleted_at" field.
func (u *NodeUpsert) SetDeletedAt(v time.Time) *NodeUpsert {
u.Set(node.FieldDeletedAt, v)
return u
}
// UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create.
func (u *NodeUpsert) UpdateDeletedAt() *NodeUpsert {
u.SetExcluded(node.FieldDeletedAt)
return u
}
// ClearDeletedAt clears the value of the "deleted_at" field.
func (u *NodeUpsert) ClearDeletedAt() *NodeUpsert {
u.SetNull(node.FieldDeletedAt)
return u
}
// SetStatus sets the "status" field.
func (u *NodeUpsert) SetStatus(v node.Status) *NodeUpsert {
u.Set(node.FieldStatus, v)
return u
}
// UpdateStatus sets the "status" field to the value that was provided on create.
func (u *NodeUpsert) UpdateStatus() *NodeUpsert {
u.SetExcluded(node.FieldStatus)
return u
}
// SetName sets the "name" field.
func (u *NodeUpsert) SetName(v string) *NodeUpsert {
u.Set(node.FieldName, v)
return u
}
// UpdateName sets the "name" field to the value that was provided on create.
func (u *NodeUpsert) UpdateName() *NodeUpsert {
u.SetExcluded(node.FieldName)
return u
}
// SetType sets the "type" field.
func (u *NodeUpsert) SetType(v node.Type) *NodeUpsert {
u.Set(node.FieldType, v)
return u
}
// UpdateType sets the "type" field to the value that was provided on create.
func (u *NodeUpsert) UpdateType() *NodeUpsert {
u.SetExcluded(node.FieldType)
return u
}
// SetServer sets the "server" field.
func (u *NodeUpsert) SetServer(v string) *NodeUpsert {
u.Set(node.FieldServer, v)
return u
}
// UpdateServer sets the "server" field to the value that was provided on create.
func (u *NodeUpsert) UpdateServer() *NodeUpsert {
u.SetExcluded(node.FieldServer)
return u
}
// ClearServer clears the value of the "server" field.
func (u *NodeUpsert) ClearServer() *NodeUpsert {
u.SetNull(node.FieldServer)
return u
}
// SetSlaveKey sets the "slave_key" field.
func (u *NodeUpsert) SetSlaveKey(v string) *NodeUpsert {
u.Set(node.FieldSlaveKey, v)
return u
}
// UpdateSlaveKey sets the "slave_key" field to the value that was provided on create.
func (u *NodeUpsert) UpdateSlaveKey() *NodeUpsert {
u.SetExcluded(node.FieldSlaveKey)
return u
}
// ClearSlaveKey clears the value of the "slave_key" field.
func (u *NodeUpsert) ClearSlaveKey() *NodeUpsert {
u.SetNull(node.FieldSlaveKey)
return u
}
// SetCapabilities sets the "capabilities" field.
func (u *NodeUpsert) SetCapabilities(v *boolset.BooleanSet) *NodeUpsert {
u.Set(node.FieldCapabilities, v)
return u
}
// UpdateCapabilities sets the "capabilities" field to the value that was provided on create.
func (u *NodeUpsert) UpdateCapabilities() *NodeUpsert {
u.SetExcluded(node.FieldCapabilities)
return u
}
// SetSettings sets the "settings" field.
func (u *NodeUpsert) SetSettings(v *types.NodeSetting) *NodeUpsert {
u.Set(node.FieldSettings, v)
return u
}
// UpdateSettings sets the "settings" field to the value that was provided on create.
func (u *NodeUpsert) UpdateSettings() *NodeUpsert {
u.SetExcluded(node.FieldSettings)
return u
}
// ClearSettings clears the value of the "settings" field.
func (u *NodeUpsert) ClearSettings() *NodeUpsert {
u.SetNull(node.FieldSettings)
return u
}
// SetWeight sets the "weight" field.
func (u *NodeUpsert) SetWeight(v int) *NodeUpsert {
u.Set(node.FieldWeight, v)
return u
}
// UpdateWeight sets the "weight" field to the value that was provided on create.
func (u *NodeUpsert) UpdateWeight() *NodeUpsert {
u.SetExcluded(node.FieldWeight)
return u
}
// AddWeight adds v to the "weight" field.
func (u *NodeUpsert) AddWeight(v int) *NodeUpsert {
u.Add(node.FieldWeight, v)
return u
}
// UpdateNewValues updates the mutable fields using the new values that were set on create.
// Using this option is equivalent to using:
//
// client.Node.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// ).
// Exec(ctx)
func (u *NodeUpsertOne) UpdateNewValues() *NodeUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
if _, exists := u.create.mutation.CreatedAt(); exists {
s.SetIgnore(node.FieldCreatedAt)
}
}))
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.Node.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
func (u *NodeUpsertOne) Ignore() *NodeUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *NodeUpsertOne) DoNothing() *NodeUpsertOne {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the NodeCreate.OnConflict
// documentation for more info.
func (u *NodeUpsertOne) Update(set func(*NodeUpsert)) *NodeUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&NodeUpsert{UpdateSet: update})
}))
return u
}
// SetUpdatedAt sets the "updated_at" field.
func (u *NodeUpsertOne) SetUpdatedAt(v time.Time) *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.SetUpdatedAt(v)
})
}
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *NodeUpsertOne) UpdateUpdatedAt() *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.UpdateUpdatedAt()
})
}
// SetDeletedAt sets the "deleted_at" field.
func (u *NodeUpsertOne) SetDeletedAt(v time.Time) *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.SetDeletedAt(v)
})
}
// UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create.
func (u *NodeUpsertOne) UpdateDeletedAt() *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.UpdateDeletedAt()
})
}
// ClearDeletedAt clears the value of the "deleted_at" field.
func (u *NodeUpsertOne) ClearDeletedAt() *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.ClearDeletedAt()
})
}
// SetStatus sets the "status" field.
func (u *NodeUpsertOne) SetStatus(v node.Status) *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.SetStatus(v)
})
}
// UpdateStatus sets the "status" field to the value that was provided on create.
func (u *NodeUpsertOne) UpdateStatus() *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.UpdateStatus()
})
}
// SetName sets the "name" field.
func (u *NodeUpsertOne) SetName(v string) *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.SetName(v)
})
}
// UpdateName sets the "name" field to the value that was provided on create.
func (u *NodeUpsertOne) UpdateName() *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.UpdateName()
})
}
// SetType sets the "type" field.
func (u *NodeUpsertOne) SetType(v node.Type) *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.SetType(v)
})
}
// UpdateType sets the "type" field to the value that was provided on create.
func (u *NodeUpsertOne) UpdateType() *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.UpdateType()
})
}
// SetServer sets the "server" field.
func (u *NodeUpsertOne) SetServer(v string) *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.SetServer(v)
})
}
// UpdateServer sets the "server" field to the value that was provided on create.
func (u *NodeUpsertOne) UpdateServer() *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.UpdateServer()
})
}
// ClearServer clears the value of the "server" field.
func (u *NodeUpsertOne) ClearServer() *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.ClearServer()
})
}
// SetSlaveKey sets the "slave_key" field.
func (u *NodeUpsertOne) SetSlaveKey(v string) *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.SetSlaveKey(v)
})
}
// UpdateSlaveKey sets the "slave_key" field to the value that was provided on create.
func (u *NodeUpsertOne) UpdateSlaveKey() *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.UpdateSlaveKey()
})
}
// ClearSlaveKey clears the value of the "slave_key" field.
func (u *NodeUpsertOne) ClearSlaveKey() *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.ClearSlaveKey()
})
}
// SetCapabilities sets the "capabilities" field.
func (u *NodeUpsertOne) SetCapabilities(v *boolset.BooleanSet) *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.SetCapabilities(v)
})
}
// UpdateCapabilities sets the "capabilities" field to the value that was provided on create.
func (u *NodeUpsertOne) UpdateCapabilities() *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.UpdateCapabilities()
})
}
// SetSettings sets the "settings" field.
func (u *NodeUpsertOne) SetSettings(v *types.NodeSetting) *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.SetSettings(v)
})
}
// UpdateSettings sets the "settings" field to the value that was provided on create.
func (u *NodeUpsertOne) UpdateSettings() *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.UpdateSettings()
})
}
// ClearSettings clears the value of the "settings" field.
func (u *NodeUpsertOne) ClearSettings() *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.ClearSettings()
})
}
// SetWeight sets the "weight" field.
func (u *NodeUpsertOne) SetWeight(v int) *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.SetWeight(v)
})
}
// AddWeight adds v to the "weight" field.
func (u *NodeUpsertOne) AddWeight(v int) *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.AddWeight(v)
})
}
// UpdateWeight sets the "weight" field to the value that was provided on create.
func (u *NodeUpsertOne) UpdateWeight() *NodeUpsertOne {
return u.Update(func(s *NodeUpsert) {
s.UpdateWeight()
})
}
// Exec executes the query.
func (u *NodeUpsertOne) Exec(ctx context.Context) error {
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for NodeCreate.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *NodeUpsertOne) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}
// Exec executes the UPSERT query and returns the inserted/updated ID.
func (u *NodeUpsertOne) ID(ctx context.Context) (id int, err error) {
node, err := u.create.Save(ctx)
if err != nil {
return id, err
}
return node.ID, nil
}
// IDX is like ID, but panics if an error occurs.
func (u *NodeUpsertOne) IDX(ctx context.Context) int {
id, err := u.ID(ctx)
if err != nil {
panic(err)
}
return id
}
func (m *NodeCreate) SetRawID(t int) *NodeCreate {
m.mutation.SetRawID(t)
return m
}
// NodeCreateBulk is the builder for creating many Node entities in bulk.
type NodeCreateBulk struct {
config
err error
builders []*NodeCreate
conflict []sql.ConflictOption
}
// Save creates the Node entities in the database.
func (ncb *NodeCreateBulk) Save(ctx context.Context) ([]*Node, error) {
if ncb.err != nil {
return nil, ncb.err
}
specs := make([]*sqlgraph.CreateSpec, len(ncb.builders))
nodes := make([]*Node, len(ncb.builders))
mutators := make([]Mutator, len(ncb.builders))
for i := range ncb.builders {
func(i int, root context.Context) {
builder := ncb.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*NodeMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, ncb.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
spec.OnConflict = ncb.conflict
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, ncb.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
if specs[i].ID.Value != nil {
id := specs[i].ID.Value.(int64)
nodes[i].ID = int(id)
}
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, ncb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (ncb *NodeCreateBulk) SaveX(ctx context.Context) []*Node {
v, err := ncb.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (ncb *NodeCreateBulk) Exec(ctx context.Context) error {
_, err := ncb.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (ncb *NodeCreateBulk) ExecX(ctx context.Context) {
if err := ncb.Exec(ctx); err != nil {
panic(err)
}
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.Node.CreateBulk(builders...).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.NodeUpsert) {
// SetCreatedAt(v+v).
// }).
// Exec(ctx)
func (ncb *NodeCreateBulk) OnConflict(opts ...sql.ConflictOption) *NodeUpsertBulk {
ncb.conflict = opts
return &NodeUpsertBulk{
create: ncb,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.Node.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
func (ncb *NodeCreateBulk) OnConflictColumns(columns ...string) *NodeUpsertBulk {
ncb.conflict = append(ncb.conflict, sql.ConflictColumns(columns...))
return &NodeUpsertBulk{
create: ncb,
}
}
// NodeUpsertBulk is the builder for "upsert"-ing
// a bulk of Node nodes.
type NodeUpsertBulk struct {
create *NodeCreateBulk
}
// UpdateNewValues updates the mutable fields using the new values that
// were set on create. Using this option is equivalent to using:
//
// client.Node.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// ).
// Exec(ctx)
func (u *NodeUpsertBulk) UpdateNewValues() *NodeUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
for _, b := range u.create.builders {
if _, exists := b.mutation.CreatedAt(); exists {
s.SetIgnore(node.FieldCreatedAt)
}
}
}))
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.Node.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
func (u *NodeUpsertBulk) Ignore() *NodeUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *NodeUpsertBulk) DoNothing() *NodeUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the NodeCreateBulk.OnConflict
// documentation for more info.
func (u *NodeUpsertBulk) Update(set func(*NodeUpsert)) *NodeUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&NodeUpsert{UpdateSet: update})
}))
return u
}
// SetUpdatedAt sets the "updated_at" field.
func (u *NodeUpsertBulk) SetUpdatedAt(v time.Time) *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.SetUpdatedAt(v)
})
}
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *NodeUpsertBulk) UpdateUpdatedAt() *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.UpdateUpdatedAt()
})
}
// SetDeletedAt sets the "deleted_at" field.
func (u *NodeUpsertBulk) SetDeletedAt(v time.Time) *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.SetDeletedAt(v)
})
}
// UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create.
func (u *NodeUpsertBulk) UpdateDeletedAt() *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.UpdateDeletedAt()
})
}
// ClearDeletedAt clears the value of the "deleted_at" field.
func (u *NodeUpsertBulk) ClearDeletedAt() *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.ClearDeletedAt()
})
}
// SetStatus sets the "status" field.
func (u *NodeUpsertBulk) SetStatus(v node.Status) *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.SetStatus(v)
})
}
// UpdateStatus sets the "status" field to the value that was provided on create.
func (u *NodeUpsertBulk) UpdateStatus() *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.UpdateStatus()
})
}
// SetName sets the "name" field.
func (u *NodeUpsertBulk) SetName(v string) *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.SetName(v)
})
}
// UpdateName sets the "name" field to the value that was provided on create.
func (u *NodeUpsertBulk) UpdateName() *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.UpdateName()
})
}
// SetType sets the "type" field.
func (u *NodeUpsertBulk) SetType(v node.Type) *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.SetType(v)
})
}
// UpdateType sets the "type" field to the value that was provided on create.
func (u *NodeUpsertBulk) UpdateType() *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.UpdateType()
})
}
// SetServer sets the "server" field.
func (u *NodeUpsertBulk) SetServer(v string) *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.SetServer(v)
})
}
// UpdateServer sets the "server" field to the value that was provided on create.
func (u *NodeUpsertBulk) UpdateServer() *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.UpdateServer()
})
}
// ClearServer clears the value of the "server" field.
func (u *NodeUpsertBulk) ClearServer() *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.ClearServer()
})
}
// SetSlaveKey sets the "slave_key" field.
func (u *NodeUpsertBulk) SetSlaveKey(v string) *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.SetSlaveKey(v)
})
}
// UpdateSlaveKey sets the "slave_key" field to the value that was provided on create.
func (u *NodeUpsertBulk) UpdateSlaveKey() *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.UpdateSlaveKey()
})
}
// ClearSlaveKey clears the value of the "slave_key" field.
func (u *NodeUpsertBulk) ClearSlaveKey() *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.ClearSlaveKey()
})
}
// SetCapabilities sets the "capabilities" field.
func (u *NodeUpsertBulk) SetCapabilities(v *boolset.BooleanSet) *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.SetCapabilities(v)
})
}
// UpdateCapabilities sets the "capabilities" field to the value that was provided on create.
func (u *NodeUpsertBulk) UpdateCapabilities() *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.UpdateCapabilities()
})
}
// SetSettings sets the "settings" field.
func (u *NodeUpsertBulk) SetSettings(v *types.NodeSetting) *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.SetSettings(v)
})
}
// UpdateSettings sets the "settings" field to the value that was provided on create.
func (u *NodeUpsertBulk) UpdateSettings() *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.UpdateSettings()
})
}
// ClearSettings clears the value of the "settings" field.
func (u *NodeUpsertBulk) ClearSettings() *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.ClearSettings()
})
}
// SetWeight sets the "weight" field.
func (u *NodeUpsertBulk) SetWeight(v int) *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.SetWeight(v)
})
}
// AddWeight adds v to the "weight" field.
func (u *NodeUpsertBulk) AddWeight(v int) *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.AddWeight(v)
})
}
// UpdateWeight sets the "weight" field to the value that was provided on create.
func (u *NodeUpsertBulk) UpdateWeight() *NodeUpsertBulk {
return u.Update(func(s *NodeUpsert) {
s.UpdateWeight()
})
}
// Exec executes the query.
func (u *NodeUpsertBulk) Exec(ctx context.Context) error {
if u.create.err != nil {
return u.create.err
}
for i, b := range u.create.builders {
if len(b.conflict) != 0 {
return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the NodeCreateBulk instead", i)
}
}
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for NodeCreateBulk.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *NodeUpsertBulk) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}