// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "time" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "github.com/cloudreve/Cloudreve/v4/ent/node" "github.com/cloudreve/Cloudreve/v4/ent/storagepolicy" "github.com/cloudreve/Cloudreve/v4/inventory/types" "github.com/cloudreve/Cloudreve/v4/pkg/boolset" ) // NodeCreate is the builder for creating a Node entity. type NodeCreate struct { config mutation *NodeMutation hooks []Hook conflict []sql.ConflictOption } // SetCreatedAt sets the "created_at" field. func (nc *NodeCreate) SetCreatedAt(t time.Time) *NodeCreate { nc.mutation.SetCreatedAt(t) return nc } // SetNillableCreatedAt sets the "created_at" field if the given value is not nil. func (nc *NodeCreate) SetNillableCreatedAt(t *time.Time) *NodeCreate { if t != nil { nc.SetCreatedAt(*t) } return nc } // SetUpdatedAt sets the "updated_at" field. func (nc *NodeCreate) SetUpdatedAt(t time.Time) *NodeCreate { nc.mutation.SetUpdatedAt(t) return nc } // SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil. func (nc *NodeCreate) SetNillableUpdatedAt(t *time.Time) *NodeCreate { if t != nil { nc.SetUpdatedAt(*t) } return nc } // SetDeletedAt sets the "deleted_at" field. func (nc *NodeCreate) SetDeletedAt(t time.Time) *NodeCreate { nc.mutation.SetDeletedAt(t) return nc } // SetNillableDeletedAt sets the "deleted_at" field if the given value is not nil. func (nc *NodeCreate) SetNillableDeletedAt(t *time.Time) *NodeCreate { if t != nil { nc.SetDeletedAt(*t) } return nc } // SetStatus sets the "status" field. func (nc *NodeCreate) SetStatus(n node.Status) *NodeCreate { nc.mutation.SetStatus(n) return nc } // SetName sets the "name" field. func (nc *NodeCreate) SetName(s string) *NodeCreate { nc.mutation.SetName(s) return nc } // SetType sets the "type" field. func (nc *NodeCreate) SetType(n node.Type) *NodeCreate { nc.mutation.SetType(n) return nc } // SetServer sets the "server" field. func (nc *NodeCreate) SetServer(s string) *NodeCreate { nc.mutation.SetServer(s) return nc } // SetNillableServer sets the "server" field if the given value is not nil. func (nc *NodeCreate) SetNillableServer(s *string) *NodeCreate { if s != nil { nc.SetServer(*s) } return nc } // SetSlaveKey sets the "slave_key" field. func (nc *NodeCreate) SetSlaveKey(s string) *NodeCreate { nc.mutation.SetSlaveKey(s) return nc } // SetNillableSlaveKey sets the "slave_key" field if the given value is not nil. func (nc *NodeCreate) SetNillableSlaveKey(s *string) *NodeCreate { if s != nil { nc.SetSlaveKey(*s) } return nc } // SetCapabilities sets the "capabilities" field. func (nc *NodeCreate) SetCapabilities(bs *boolset.BooleanSet) *NodeCreate { nc.mutation.SetCapabilities(bs) return nc } // SetSettings sets the "settings" field. func (nc *NodeCreate) SetSettings(ts *types.NodeSetting) *NodeCreate { nc.mutation.SetSettings(ts) return nc } // SetWeight sets the "weight" field. func (nc *NodeCreate) SetWeight(i int) *NodeCreate { nc.mutation.SetWeight(i) return nc } // SetNillableWeight sets the "weight" field if the given value is not nil. func (nc *NodeCreate) SetNillableWeight(i *int) *NodeCreate { if i != nil { nc.SetWeight(*i) } return nc } // AddStoragePolicyIDs adds the "storage_policy" edge to the StoragePolicy entity by IDs. func (nc *NodeCreate) AddStoragePolicyIDs(ids ...int) *NodeCreate { nc.mutation.AddStoragePolicyIDs(ids...) return nc } // AddStoragePolicy adds the "storage_policy" edges to the StoragePolicy entity. func (nc *NodeCreate) AddStoragePolicy(s ...*StoragePolicy) *NodeCreate { ids := make([]int, len(s)) for i := range s { ids[i] = s[i].ID } return nc.AddStoragePolicyIDs(ids...) } // Mutation returns the NodeMutation object of the builder. func (nc *NodeCreate) Mutation() *NodeMutation { return nc.mutation } // Save creates the Node in the database. func (nc *NodeCreate) Save(ctx context.Context) (*Node, error) { if err := nc.defaults(); err != nil { return nil, err } return withHooks(ctx, nc.sqlSave, nc.mutation, nc.hooks) } // SaveX calls Save and panics if Save returns an error. func (nc *NodeCreate) SaveX(ctx context.Context) *Node { v, err := nc.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (nc *NodeCreate) Exec(ctx context.Context) error { _, err := nc.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (nc *NodeCreate) ExecX(ctx context.Context) { if err := nc.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (nc *NodeCreate) defaults() error { if _, ok := nc.mutation.CreatedAt(); !ok { if node.DefaultCreatedAt == nil { return fmt.Errorf("ent: uninitialized node.DefaultCreatedAt (forgotten import ent/runtime?)") } v := node.DefaultCreatedAt() nc.mutation.SetCreatedAt(v) } if _, ok := nc.mutation.UpdatedAt(); !ok { if node.DefaultUpdatedAt == nil { return fmt.Errorf("ent: uninitialized node.DefaultUpdatedAt (forgotten import ent/runtime?)") } v := node.DefaultUpdatedAt() nc.mutation.SetUpdatedAt(v) } if _, ok := nc.mutation.Settings(); !ok { v := node.DefaultSettings nc.mutation.SetSettings(v) } if _, ok := nc.mutation.Weight(); !ok { v := node.DefaultWeight nc.mutation.SetWeight(v) } return nil } // check runs all checks and user-defined validators on the builder. func (nc *NodeCreate) check() error { if _, ok := nc.mutation.CreatedAt(); !ok { return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "Node.created_at"`)} } if _, ok := nc.mutation.UpdatedAt(); !ok { return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "Node.updated_at"`)} } if _, ok := nc.mutation.Status(); !ok { return &ValidationError{Name: "status", err: errors.New(`ent: missing required field "Node.status"`)} } if v, ok := nc.mutation.Status(); ok { if err := node.StatusValidator(v); err != nil { return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "Node.status": %w`, err)} } } if _, ok := nc.mutation.Name(); !ok { return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Node.name"`)} } if _, ok := nc.mutation.GetType(); !ok { return &ValidationError{Name: "type", err: errors.New(`ent: missing required field "Node.type"`)} } if v, ok := nc.mutation.GetType(); ok { if err := node.TypeValidator(v); err != nil { return &ValidationError{Name: "type", err: fmt.Errorf(`ent: validator failed for field "Node.type": %w`, err)} } } if _, ok := nc.mutation.Capabilities(); !ok { return &ValidationError{Name: "capabilities", err: errors.New(`ent: missing required field "Node.capabilities"`)} } if _, ok := nc.mutation.Weight(); !ok { return &ValidationError{Name: "weight", err: errors.New(`ent: missing required field "Node.weight"`)} } return nil } func (nc *NodeCreate) sqlSave(ctx context.Context) (*Node, error) { if err := nc.check(); err != nil { return nil, err } _node, _spec := nc.createSpec() if err := sqlgraph.CreateNode(ctx, nc.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } id := _spec.ID.Value.(int64) _node.ID = int(id) nc.mutation.id = &_node.ID nc.mutation.done = true return _node, nil } func (nc *NodeCreate) createSpec() (*Node, *sqlgraph.CreateSpec) { var ( _node = &Node{config: nc.config} _spec = sqlgraph.NewCreateSpec(node.Table, sqlgraph.NewFieldSpec(node.FieldID, field.TypeInt)) ) if id, ok := nc.mutation.ID(); ok { _node.ID = id id64 := int64(id) _spec.ID.Value = id64 } _spec.OnConflict = nc.conflict if value, ok := nc.mutation.CreatedAt(); ok { _spec.SetField(node.FieldCreatedAt, field.TypeTime, value) _node.CreatedAt = value } if value, ok := nc.mutation.UpdatedAt(); ok { _spec.SetField(node.FieldUpdatedAt, field.TypeTime, value) _node.UpdatedAt = value } if value, ok := nc.mutation.DeletedAt(); ok { _spec.SetField(node.FieldDeletedAt, field.TypeTime, value) _node.DeletedAt = &value } if value, ok := nc.mutation.Status(); ok { _spec.SetField(node.FieldStatus, field.TypeEnum, value) _node.Status = value } if value, ok := nc.mutation.Name(); ok { _spec.SetField(node.FieldName, field.TypeString, value) _node.Name = value } if value, ok := nc.mutation.GetType(); ok { _spec.SetField(node.FieldType, field.TypeEnum, value) _node.Type = value } if value, ok := nc.mutation.Server(); ok { _spec.SetField(node.FieldServer, field.TypeString, value) _node.Server = value } if value, ok := nc.mutation.SlaveKey(); ok { _spec.SetField(node.FieldSlaveKey, field.TypeString, value) _node.SlaveKey = value } if value, ok := nc.mutation.Capabilities(); ok { _spec.SetField(node.FieldCapabilities, field.TypeBytes, value) _node.Capabilities = value } if value, ok := nc.mutation.Settings(); ok { _spec.SetField(node.FieldSettings, field.TypeJSON, value) _node.Settings = value } if value, ok := nc.mutation.Weight(); ok { _spec.SetField(node.FieldWeight, field.TypeInt, value) _node.Weight = value } if nodes := nc.mutation.StoragePolicyIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: node.StoragePolicyTable, Columns: []string{node.StoragePolicyColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(storagepolicy.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } return _node, _spec } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.Node.Create(). // SetCreatedAt(v). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.NodeUpsert) { // SetCreatedAt(v+v). // }). // Exec(ctx) func (nc *NodeCreate) OnConflict(opts ...sql.ConflictOption) *NodeUpsertOne { nc.conflict = opts return &NodeUpsertOne{ create: nc, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.Node.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (nc *NodeCreate) OnConflictColumns(columns ...string) *NodeUpsertOne { nc.conflict = append(nc.conflict, sql.ConflictColumns(columns...)) return &NodeUpsertOne{ create: nc, } } type ( // NodeUpsertOne is the builder for "upsert"-ing // one Node node. NodeUpsertOne struct { create *NodeCreate } // NodeUpsert is the "OnConflict" setter. NodeUpsert struct { *sql.UpdateSet } ) // SetUpdatedAt sets the "updated_at" field. func (u *NodeUpsert) SetUpdatedAt(v time.Time) *NodeUpsert { u.Set(node.FieldUpdatedAt, v) return u } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *NodeUpsert) UpdateUpdatedAt() *NodeUpsert { u.SetExcluded(node.FieldUpdatedAt) return u } // SetDeletedAt sets the "deleted_at" field. func (u *NodeUpsert) SetDeletedAt(v time.Time) *NodeUpsert { u.Set(node.FieldDeletedAt, v) return u } // UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create. func (u *NodeUpsert) UpdateDeletedAt() *NodeUpsert { u.SetExcluded(node.FieldDeletedAt) return u } // ClearDeletedAt clears the value of the "deleted_at" field. func (u *NodeUpsert) ClearDeletedAt() *NodeUpsert { u.SetNull(node.FieldDeletedAt) return u } // SetStatus sets the "status" field. func (u *NodeUpsert) SetStatus(v node.Status) *NodeUpsert { u.Set(node.FieldStatus, v) return u } // UpdateStatus sets the "status" field to the value that was provided on create. func (u *NodeUpsert) UpdateStatus() *NodeUpsert { u.SetExcluded(node.FieldStatus) return u } // SetName sets the "name" field. func (u *NodeUpsert) SetName(v string) *NodeUpsert { u.Set(node.FieldName, v) return u } // UpdateName sets the "name" field to the value that was provided on create. func (u *NodeUpsert) UpdateName() *NodeUpsert { u.SetExcluded(node.FieldName) return u } // SetType sets the "type" field. func (u *NodeUpsert) SetType(v node.Type) *NodeUpsert { u.Set(node.FieldType, v) return u } // UpdateType sets the "type" field to the value that was provided on create. func (u *NodeUpsert) UpdateType() *NodeUpsert { u.SetExcluded(node.FieldType) return u } // SetServer sets the "server" field. func (u *NodeUpsert) SetServer(v string) *NodeUpsert { u.Set(node.FieldServer, v) return u } // UpdateServer sets the "server" field to the value that was provided on create. func (u *NodeUpsert) UpdateServer() *NodeUpsert { u.SetExcluded(node.FieldServer) return u } // ClearServer clears the value of the "server" field. func (u *NodeUpsert) ClearServer() *NodeUpsert { u.SetNull(node.FieldServer) return u } // SetSlaveKey sets the "slave_key" field. func (u *NodeUpsert) SetSlaveKey(v string) *NodeUpsert { u.Set(node.FieldSlaveKey, v) return u } // UpdateSlaveKey sets the "slave_key" field to the value that was provided on create. func (u *NodeUpsert) UpdateSlaveKey() *NodeUpsert { u.SetExcluded(node.FieldSlaveKey) return u } // ClearSlaveKey clears the value of the "slave_key" field. func (u *NodeUpsert) ClearSlaveKey() *NodeUpsert { u.SetNull(node.FieldSlaveKey) return u } // SetCapabilities sets the "capabilities" field. func (u *NodeUpsert) SetCapabilities(v *boolset.BooleanSet) *NodeUpsert { u.Set(node.FieldCapabilities, v) return u } // UpdateCapabilities sets the "capabilities" field to the value that was provided on create. func (u *NodeUpsert) UpdateCapabilities() *NodeUpsert { u.SetExcluded(node.FieldCapabilities) return u } // SetSettings sets the "settings" field. func (u *NodeUpsert) SetSettings(v *types.NodeSetting) *NodeUpsert { u.Set(node.FieldSettings, v) return u } // UpdateSettings sets the "settings" field to the value that was provided on create. func (u *NodeUpsert) UpdateSettings() *NodeUpsert { u.SetExcluded(node.FieldSettings) return u } // ClearSettings clears the value of the "settings" field. func (u *NodeUpsert) ClearSettings() *NodeUpsert { u.SetNull(node.FieldSettings) return u } // SetWeight sets the "weight" field. func (u *NodeUpsert) SetWeight(v int) *NodeUpsert { u.Set(node.FieldWeight, v) return u } // UpdateWeight sets the "weight" field to the value that was provided on create. func (u *NodeUpsert) UpdateWeight() *NodeUpsert { u.SetExcluded(node.FieldWeight) return u } // AddWeight adds v to the "weight" field. func (u *NodeUpsert) AddWeight(v int) *NodeUpsert { u.Add(node.FieldWeight, v) return u } // UpdateNewValues updates the mutable fields using the new values that were set on create. // Using this option is equivalent to using: // // client.Node.Create(). // OnConflict( // sql.ResolveWithNewValues(), // ). // Exec(ctx) func (u *NodeUpsertOne) UpdateNewValues() *NodeUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { if _, exists := u.create.mutation.CreatedAt(); exists { s.SetIgnore(node.FieldCreatedAt) } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.Node.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *NodeUpsertOne) Ignore() *NodeUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *NodeUpsertOne) DoNothing() *NodeUpsertOne { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the NodeCreate.OnConflict // documentation for more info. func (u *NodeUpsertOne) Update(set func(*NodeUpsert)) *NodeUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&NodeUpsert{UpdateSet: update}) })) return u } // SetUpdatedAt sets the "updated_at" field. func (u *NodeUpsertOne) SetUpdatedAt(v time.Time) *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.SetUpdatedAt(v) }) } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *NodeUpsertOne) UpdateUpdatedAt() *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.UpdateUpdatedAt() }) } // SetDeletedAt sets the "deleted_at" field. func (u *NodeUpsertOne) SetDeletedAt(v time.Time) *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.SetDeletedAt(v) }) } // UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create. func (u *NodeUpsertOne) UpdateDeletedAt() *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.UpdateDeletedAt() }) } // ClearDeletedAt clears the value of the "deleted_at" field. func (u *NodeUpsertOne) ClearDeletedAt() *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.ClearDeletedAt() }) } // SetStatus sets the "status" field. func (u *NodeUpsertOne) SetStatus(v node.Status) *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.SetStatus(v) }) } // UpdateStatus sets the "status" field to the value that was provided on create. func (u *NodeUpsertOne) UpdateStatus() *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.UpdateStatus() }) } // SetName sets the "name" field. func (u *NodeUpsertOne) SetName(v string) *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.SetName(v) }) } // UpdateName sets the "name" field to the value that was provided on create. func (u *NodeUpsertOne) UpdateName() *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.UpdateName() }) } // SetType sets the "type" field. func (u *NodeUpsertOne) SetType(v node.Type) *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.SetType(v) }) } // UpdateType sets the "type" field to the value that was provided on create. func (u *NodeUpsertOne) UpdateType() *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.UpdateType() }) } // SetServer sets the "server" field. func (u *NodeUpsertOne) SetServer(v string) *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.SetServer(v) }) } // UpdateServer sets the "server" field to the value that was provided on create. func (u *NodeUpsertOne) UpdateServer() *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.UpdateServer() }) } // ClearServer clears the value of the "server" field. func (u *NodeUpsertOne) ClearServer() *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.ClearServer() }) } // SetSlaveKey sets the "slave_key" field. func (u *NodeUpsertOne) SetSlaveKey(v string) *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.SetSlaveKey(v) }) } // UpdateSlaveKey sets the "slave_key" field to the value that was provided on create. func (u *NodeUpsertOne) UpdateSlaveKey() *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.UpdateSlaveKey() }) } // ClearSlaveKey clears the value of the "slave_key" field. func (u *NodeUpsertOne) ClearSlaveKey() *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.ClearSlaveKey() }) } // SetCapabilities sets the "capabilities" field. func (u *NodeUpsertOne) SetCapabilities(v *boolset.BooleanSet) *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.SetCapabilities(v) }) } // UpdateCapabilities sets the "capabilities" field to the value that was provided on create. func (u *NodeUpsertOne) UpdateCapabilities() *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.UpdateCapabilities() }) } // SetSettings sets the "settings" field. func (u *NodeUpsertOne) SetSettings(v *types.NodeSetting) *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.SetSettings(v) }) } // UpdateSettings sets the "settings" field to the value that was provided on create. func (u *NodeUpsertOne) UpdateSettings() *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.UpdateSettings() }) } // ClearSettings clears the value of the "settings" field. func (u *NodeUpsertOne) ClearSettings() *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.ClearSettings() }) } // SetWeight sets the "weight" field. func (u *NodeUpsertOne) SetWeight(v int) *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.SetWeight(v) }) } // AddWeight adds v to the "weight" field. func (u *NodeUpsertOne) AddWeight(v int) *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.AddWeight(v) }) } // UpdateWeight sets the "weight" field to the value that was provided on create. func (u *NodeUpsertOne) UpdateWeight() *NodeUpsertOne { return u.Update(func(s *NodeUpsert) { s.UpdateWeight() }) } // Exec executes the query. func (u *NodeUpsertOne) Exec(ctx context.Context) error { if len(u.create.conflict) == 0 { return errors.New("ent: missing options for NodeCreate.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *NodeUpsertOne) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } } // Exec executes the UPSERT query and returns the inserted/updated ID. func (u *NodeUpsertOne) ID(ctx context.Context) (id int, err error) { node, err := u.create.Save(ctx) if err != nil { return id, err } return node.ID, nil } // IDX is like ID, but panics if an error occurs. func (u *NodeUpsertOne) IDX(ctx context.Context) int { id, err := u.ID(ctx) if err != nil { panic(err) } return id } func (m *NodeCreate) SetRawID(t int) *NodeCreate { m.mutation.SetRawID(t) return m } // NodeCreateBulk is the builder for creating many Node entities in bulk. type NodeCreateBulk struct { config err error builders []*NodeCreate conflict []sql.ConflictOption } // Save creates the Node entities in the database. func (ncb *NodeCreateBulk) Save(ctx context.Context) ([]*Node, error) { if ncb.err != nil { return nil, ncb.err } specs := make([]*sqlgraph.CreateSpec, len(ncb.builders)) nodes := make([]*Node, len(ncb.builders)) mutators := make([]Mutator, len(ncb.builders)) for i := range ncb.builders { func(i int, root context.Context) { builder := ncb.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*NodeMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, ncb.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} spec.OnConflict = ncb.conflict // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, ncb.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil { id := specs[i].ID.Value.(int64) nodes[i].ID = int(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, ncb.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (ncb *NodeCreateBulk) SaveX(ctx context.Context) []*Node { v, err := ncb.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (ncb *NodeCreateBulk) Exec(ctx context.Context) error { _, err := ncb.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (ncb *NodeCreateBulk) ExecX(ctx context.Context) { if err := ncb.Exec(ctx); err != nil { panic(err) } } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.Node.CreateBulk(builders...). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.NodeUpsert) { // SetCreatedAt(v+v). // }). // Exec(ctx) func (ncb *NodeCreateBulk) OnConflict(opts ...sql.ConflictOption) *NodeUpsertBulk { ncb.conflict = opts return &NodeUpsertBulk{ create: ncb, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.Node.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (ncb *NodeCreateBulk) OnConflictColumns(columns ...string) *NodeUpsertBulk { ncb.conflict = append(ncb.conflict, sql.ConflictColumns(columns...)) return &NodeUpsertBulk{ create: ncb, } } // NodeUpsertBulk is the builder for "upsert"-ing // a bulk of Node nodes. type NodeUpsertBulk struct { create *NodeCreateBulk } // UpdateNewValues updates the mutable fields using the new values that // were set on create. Using this option is equivalent to using: // // client.Node.Create(). // OnConflict( // sql.ResolveWithNewValues(), // ). // Exec(ctx) func (u *NodeUpsertBulk) UpdateNewValues() *NodeUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { for _, b := range u.create.builders { if _, exists := b.mutation.CreatedAt(); exists { s.SetIgnore(node.FieldCreatedAt) } } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.Node.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *NodeUpsertBulk) Ignore() *NodeUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *NodeUpsertBulk) DoNothing() *NodeUpsertBulk { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the NodeCreateBulk.OnConflict // documentation for more info. func (u *NodeUpsertBulk) Update(set func(*NodeUpsert)) *NodeUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&NodeUpsert{UpdateSet: update}) })) return u } // SetUpdatedAt sets the "updated_at" field. func (u *NodeUpsertBulk) SetUpdatedAt(v time.Time) *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.SetUpdatedAt(v) }) } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *NodeUpsertBulk) UpdateUpdatedAt() *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.UpdateUpdatedAt() }) } // SetDeletedAt sets the "deleted_at" field. func (u *NodeUpsertBulk) SetDeletedAt(v time.Time) *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.SetDeletedAt(v) }) } // UpdateDeletedAt sets the "deleted_at" field to the value that was provided on create. func (u *NodeUpsertBulk) UpdateDeletedAt() *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.UpdateDeletedAt() }) } // ClearDeletedAt clears the value of the "deleted_at" field. func (u *NodeUpsertBulk) ClearDeletedAt() *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.ClearDeletedAt() }) } // SetStatus sets the "status" field. func (u *NodeUpsertBulk) SetStatus(v node.Status) *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.SetStatus(v) }) } // UpdateStatus sets the "status" field to the value that was provided on create. func (u *NodeUpsertBulk) UpdateStatus() *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.UpdateStatus() }) } // SetName sets the "name" field. func (u *NodeUpsertBulk) SetName(v string) *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.SetName(v) }) } // UpdateName sets the "name" field to the value that was provided on create. func (u *NodeUpsertBulk) UpdateName() *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.UpdateName() }) } // SetType sets the "type" field. func (u *NodeUpsertBulk) SetType(v node.Type) *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.SetType(v) }) } // UpdateType sets the "type" field to the value that was provided on create. func (u *NodeUpsertBulk) UpdateType() *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.UpdateType() }) } // SetServer sets the "server" field. func (u *NodeUpsertBulk) SetServer(v string) *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.SetServer(v) }) } // UpdateServer sets the "server" field to the value that was provided on create. func (u *NodeUpsertBulk) UpdateServer() *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.UpdateServer() }) } // ClearServer clears the value of the "server" field. func (u *NodeUpsertBulk) ClearServer() *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.ClearServer() }) } // SetSlaveKey sets the "slave_key" field. func (u *NodeUpsertBulk) SetSlaveKey(v string) *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.SetSlaveKey(v) }) } // UpdateSlaveKey sets the "slave_key" field to the value that was provided on create. func (u *NodeUpsertBulk) UpdateSlaveKey() *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.UpdateSlaveKey() }) } // ClearSlaveKey clears the value of the "slave_key" field. func (u *NodeUpsertBulk) ClearSlaveKey() *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.ClearSlaveKey() }) } // SetCapabilities sets the "capabilities" field. func (u *NodeUpsertBulk) SetCapabilities(v *boolset.BooleanSet) *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.SetCapabilities(v) }) } // UpdateCapabilities sets the "capabilities" field to the value that was provided on create. func (u *NodeUpsertBulk) UpdateCapabilities() *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.UpdateCapabilities() }) } // SetSettings sets the "settings" field. func (u *NodeUpsertBulk) SetSettings(v *types.NodeSetting) *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.SetSettings(v) }) } // UpdateSettings sets the "settings" field to the value that was provided on create. func (u *NodeUpsertBulk) UpdateSettings() *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.UpdateSettings() }) } // ClearSettings clears the value of the "settings" field. func (u *NodeUpsertBulk) ClearSettings() *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.ClearSettings() }) } // SetWeight sets the "weight" field. func (u *NodeUpsertBulk) SetWeight(v int) *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.SetWeight(v) }) } // AddWeight adds v to the "weight" field. func (u *NodeUpsertBulk) AddWeight(v int) *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.AddWeight(v) }) } // UpdateWeight sets the "weight" field to the value that was provided on create. func (u *NodeUpsertBulk) UpdateWeight() *NodeUpsertBulk { return u.Update(func(s *NodeUpsert) { s.UpdateWeight() }) } // Exec executes the query. func (u *NodeUpsertBulk) Exec(ctx context.Context) error { if u.create.err != nil { return u.create.err } for i, b := range u.create.builders { if len(b.conflict) != 0 { return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the NodeCreateBulk instead", i) } } if len(u.create.conflict) == 0 { return errors.New("ent: missing options for NodeCreateBulk.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *NodeUpsertBulk) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } }