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https://github.com/winsw/winsw.git
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Backport process util updates (#737)
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@@ -1,11 +1,14 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.IO;
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using System.Management;
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using System.Runtime.InteropServices;
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using System.Threading;
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using log4net;
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using WinSW.Native;
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using static WinSW.Native.ConsoleApis;
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using static WinSW.Native.ProcessApis;
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namespace WinSW.Util
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{
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@@ -17,113 +20,160 @@ namespace WinSW.Util
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{
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private static readonly ILog Logger = LogManager.GetLogger(typeof(ProcessHelper));
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/// <summary>
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/// Gets all children of the specified process.
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/// </summary>
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/// <param name="pid">Process PID</param>
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/// <returns>List of child process PIDs</returns>
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public static List<int> GetChildPids(int pid)
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{
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var childPids = new List<int>();
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try
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{
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string query = "SELECT * FROM Win32_Process WHERE ParentProcessID = " + pid;
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using var searcher = new ManagementObjectSearcher(query);
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using var results = searcher.Get();
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foreach (var wmiObject in results)
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{
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object childProcessId = wmiObject["ProcessID"];
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Logger.Info("Found child process: " + childProcessId + " Name: " + wmiObject["Name"]);
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childPids.Add(Convert.ToInt32(childProcessId));
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}
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}
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catch (Exception ex)
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{
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Logger.Warn("Failed to locate children of the process with PID=" + pid + ". Child processes won't be terminated", ex);
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}
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return childPids;
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}
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/// <summary>
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/// Stops the process.
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/// If the process cannot be stopped within the stop timeout, it gets killed
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/// </summary>
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/// <param name="pid">PID of the process</param>
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/// <param name="stopTimeout">Stop timeout</param>
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public static void StopProcess(int pid, TimeSpan stopTimeout)
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{
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Logger.Info("Stopping process " + pid);
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Process proc;
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try
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{
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proc = Process.GetProcessById(pid);
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}
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catch (ArgumentException ex)
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{
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Logger.Info("Process " + pid + " is already stopped", ex);
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return;
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}
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// (bool sent, bool exited)
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var result = SignalHelper.SendCtrlCToProcess(proc, stopTimeout);
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bool exited = result.Value;
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if (!exited)
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{
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try
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{
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bool sent = result.Key;
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if (sent)
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{
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Logger.Warn("Process " + pid + " did not respond to Ctrl+C signal - Killing as fallback");
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}
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proc.Kill();
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}
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catch (Exception ex)
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{
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if (!proc.HasExited)
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{
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throw;
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}
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// Process already exited.
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Logger.Warn("Ignoring exception from killing process because it has exited", ex);
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}
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}
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// TODO: Propagate error if process kill fails? Currently we use the legacy behavior
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}
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/// <summary>
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/// Terminate process and its children.
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/// By default the child processes get terminated first.
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/// </summary>
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/// <param name="pid">Process PID</param>
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/// <param name="stopTimeout">Stop timeout (for each process)</param>
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/// <param name="stopParentProcessFirst">If enabled, the perent process will be terminated before its children on all levels</param>
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public static void StopProcessAndChildren(int pid, TimeSpan stopTimeout, bool stopParentProcessFirst)
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public static void StopProcessTree(Process process, TimeSpan stopTimeout, bool stopParentProcessFirst)
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{
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if (!stopParentProcessFirst)
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{
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foreach (int childPid in GetChildPids(pid))
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foreach (var child in GetChildren(process))
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{
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StopProcessAndChildren(childPid, stopTimeout, stopParentProcessFirst);
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StopProcessTree(child, stopTimeout, stopParentProcessFirst);
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}
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}
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StopProcess(pid, stopTimeout);
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StopProcess(process, stopTimeout);
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if (stopParentProcessFirst)
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{
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foreach (int childPid in GetChildPids(pid))
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foreach (var child in GetChildren(process))
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{
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StopProcessAndChildren(childPid, stopTimeout, stopParentProcessFirst);
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StopProcessTree(child, stopTimeout, stopParentProcessFirst);
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}
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}
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}
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private static void StopProcess(Process process, TimeSpan stopTimeout)
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{
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Logger.Debug($"Stopping process {process.Id}...");
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if (process.HasExited)
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{
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goto Exited;
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}
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if (SendCtrlC(process) is not bool sent)
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{
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goto Exited;
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}
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if (!sent)
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{
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try
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{
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sent = process.CloseMainWindow();
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}
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catch (InvalidOperationException)
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{
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goto Exited;
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}
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}
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if (sent)
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{
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if (process.WaitForExit((int)stopTimeout.TotalMilliseconds))
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{
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Logger.Debug($"Process {process.Id} canceled with code {process.ExitCode}.");
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return;
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}
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}
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#if NET
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process.Kill();
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#else
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try
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{
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process.Kill();
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}
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catch when (process.HasExited)
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{
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}
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#endif
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Logger.Debug($"Process {process.Id} terminated.");
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return;
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Exited:
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Logger.Debug($"Process {process.Id} has already exited.");
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}
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private static unsafe List<Process> GetChildren(Process process)
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{
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var startTime = process.StartTime;
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int processId = process.Id;
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var children = new List<Process>();
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foreach (var other in Process.GetProcesses())
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{
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try
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{
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if (other.StartTime <= startTime)
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{
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goto Next;
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}
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var handle = other.Handle;
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if (NtQueryInformationProcess(
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handle,
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PROCESSINFOCLASS.ProcessBasicInformation,
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out var information,
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sizeof(PROCESS_BASIC_INFORMATION)) != 0)
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{
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goto Next;
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}
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if ((int)information.InheritedFromUniqueProcessId == processId)
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{
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Logger.Debug($"Found child process {other.Id}.");
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children.Add(other);
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continue;
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}
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Next:
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other.Dispose();
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}
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catch (Exception e) when (e is InvalidOperationException || e is Win32Exception)
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{
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other.Dispose();
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}
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}
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return children;
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}
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private static bool? SendCtrlC(Process process)
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{
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if (!AttachConsole(process.Id))
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{
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int error = Marshal.GetLastWin32Error();
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switch (error)
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{
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// The process does not have a console.
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case Errors.ERROR_INVALID_HANDLE:
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return false;
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// The process has exited.
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case Errors.ERROR_INVALID_PARAMETER:
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return null;
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// The calling process is already attached to a console.
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case Errors.ERROR_ACCESS_DENIED:
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default:
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Logger.Warn("Failed to attach to console. " + new Win32Exception(error).Message);
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return false;
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}
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}
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// Don't call GenerateConsoleCtrlEvent immediately after SetConsoleCtrlHandler.
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// A delay was observed as of Windows 10, version 2004 and Windows Server 2019.
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_ = GenerateConsoleCtrlEvent(CtrlEvents.CTRL_C_EVENT, 0);
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bool succeeded = FreeConsole();
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Debug.Assert(succeeded);
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return true;
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}
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/// <summary>
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/// Starts a process and asynchronosly waits for its termination.
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/// Once the process exits, the callback will be invoked.
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@@ -170,7 +220,7 @@ namespace WinSW.Util
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}
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}
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bool succeeded = ConsoleApis.SetConsoleCtrlHandler(null, false); // inherited
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bool succeeded = SetConsoleCtrlHandler(null, false); // inherited
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Debug.Assert(succeeded);
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try
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@@ -179,7 +229,7 @@ namespace WinSW.Util
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}
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finally
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{
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succeeded = ConsoleApis.SetConsoleCtrlHandler(null, true);
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succeeded = SetConsoleCtrlHandler(null, true);
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Debug.Assert(succeeded);
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}
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