refactor config cache

This commit is contained in:
Darien Raymond
2016-09-21 13:52:16 +02:00
parent d38e62932d
commit 8f6a972970
6 changed files with 63 additions and 38 deletions

View File

@@ -11,36 +11,26 @@ var (
type ConfigCreator func() interface{}
type ConfigLoader interface {
RegisterCreator(string, ConfigCreator) error
CreateConfig(string) (interface{}, error)
Load([]byte) (interface{}, string, error)
LoadWithID([]byte, string) (interface{}, error)
}
type ConfigCreatorCache map[string]ConfigCreator
type BaseConfigLoader struct {
creators map[string]ConfigCreator
}
func NewBaseConfigLoader() *BaseConfigLoader {
return &BaseConfigLoader{
creators: make(map[string]ConfigCreator),
}
}
func (this *BaseConfigLoader) RegisterCreator(id string, creator ConfigCreator) error {
if _, found := this.creators[id]; found {
func (this ConfigCreatorCache) RegisterCreator(id string, creator ConfigCreator) error {
if _, found := this[id]; found {
return common.ErrDuplicatedName
}
this.creators[id] = creator
this[id] = creator
return nil
}
func (this *BaseConfigLoader) CreateConfig(id string) (interface{}, error) {
creator, found := this.creators[id]
func (this ConfigCreatorCache) CreateConfig(id string) (interface{}, error) {
creator, found := this[id]
if !found {
return nil, ErrUnknownConfigID
}
return creator(), nil
}
type ConfigLoader interface {
Load([]byte) (interface{}, string, error)
LoadWithID([]byte, string) (interface{}, error)
}