Backport process util updates (#737)

pull/738/head
Next Turn 2020-12-09 01:26:52 +08:00 committed by GitHub
parent d1ae60975e
commit 16bbefdaae
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7 changed files with 175 additions and 140 deletions

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@ -4,5 +4,6 @@
{ {
internal const string Advapi32 = "advapi32.dll"; internal const string Advapi32 = "advapi32.dll";
internal const string Kernel32 = "kernel32.dll"; internal const string Kernel32 = "kernel32.dll";
internal const string NtDll = "ntdll.dll";
} }
} }

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@ -26,12 +26,38 @@ namespace WinSW.Native
[DllImport(Libraries.Kernel32)] [DllImport(Libraries.Kernel32)]
internal static extern IntPtr GetCurrentProcess(); internal static extern IntPtr GetCurrentProcess();
[DllImport(Libraries.NtDll)]
internal static extern int NtQueryInformationProcess(
IntPtr processHandle,
PROCESSINFOCLASS processInformationClass,
out PROCESS_BASIC_INFORMATION processInformation,
int processInformationLength,
IntPtr returnLength = default);
[DllImport(Libraries.Advapi32, SetLastError = true)] [DllImport(Libraries.Advapi32, SetLastError = true)]
internal static extern bool OpenProcessToken( internal static extern bool OpenProcessToken(
IntPtr processHandle, IntPtr processHandle,
TokenAccessLevels desiredAccess, TokenAccessLevels desiredAccess,
out IntPtr tokenHandle); out IntPtr tokenHandle);
internal enum PROCESSINFOCLASS
{
ProcessBasicInformation = 0,
}
[StructLayout(LayoutKind.Sequential)]
internal unsafe struct PROCESS_BASIC_INFORMATION
{
#pragma warning disable SA1306 // Field names should begin with lower-case letter
private readonly IntPtr Reserved1;
private readonly IntPtr PebBaseAddress;
private readonly IntPtr Reserved2_1;
private readonly IntPtr Reserved2_2;
internal readonly IntPtr UniqueProcessId;
internal readonly IntPtr InheritedFromUniqueProcessId;
#pragma warning restore SA1306 // Field names should begin with lower-case letter
}
internal struct PROCESS_INFORMATION internal struct PROCESS_INFORMATION
{ {
public IntPtr ProcessHandle; public IntPtr ProcessHandle;

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@ -1,11 +1,14 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;
using System.Management; using System.Runtime.InteropServices;
using System.Threading; using System.Threading;
using log4net; using log4net;
using WinSW.Native; using WinSW.Native;
using static WinSW.Native.ConsoleApis;
using static WinSW.Native.ProcessApis;
namespace WinSW.Util namespace WinSW.Util
{ {
@ -17,113 +20,160 @@ namespace WinSW.Util
{ {
private static readonly ILog Logger = LogManager.GetLogger(typeof(ProcessHelper)); private static readonly ILog Logger = LogManager.GetLogger(typeof(ProcessHelper));
/// <summary> public static void StopProcessTree(Process process, TimeSpan stopTimeout, bool stopParentProcessFirst)
/// Gets all children of the specified process.
/// </summary>
/// <param name="pid">Process PID</param>
/// <returns>List of child process PIDs</returns>
public static List<int> GetChildPids(int pid)
{
var childPids = new List<int>();
try
{
string query = "SELECT * FROM Win32_Process WHERE ParentProcessID = " + pid;
using var searcher = new ManagementObjectSearcher(query);
using var results = searcher.Get();
foreach (var wmiObject in results)
{
object childProcessId = wmiObject["ProcessID"];
Logger.Info("Found child process: " + childProcessId + " Name: " + wmiObject["Name"]);
childPids.Add(Convert.ToInt32(childProcessId));
}
}
catch (Exception ex)
{
Logger.Warn("Failed to locate children of the process with PID=" + pid + ". Child processes won't be terminated", ex);
}
return childPids;
}
/// <summary>
/// Stops the process.
/// If the process cannot be stopped within the stop timeout, it gets killed
/// </summary>
/// <param name="pid">PID of the process</param>
/// <param name="stopTimeout">Stop timeout</param>
public static void StopProcess(int pid, TimeSpan stopTimeout)
{
Logger.Info("Stopping process " + pid);
Process proc;
try
{
proc = Process.GetProcessById(pid);
}
catch (ArgumentException ex)
{
Logger.Info("Process " + pid + " is already stopped", ex);
return;
}
// (bool sent, bool exited)
var result = SignalHelper.SendCtrlCToProcess(proc, stopTimeout);
bool exited = result.Value;
if (!exited)
{
try
{
bool sent = result.Key;
if (sent)
{
Logger.Warn("Process " + pid + " did not respond to Ctrl+C signal - Killing as fallback");
}
proc.Kill();
}
catch (Exception ex)
{
if (!proc.HasExited)
{
throw;
}
// Process already exited.
Logger.Warn("Ignoring exception from killing process because it has exited", ex);
}
}
// TODO: Propagate error if process kill fails? Currently we use the legacy behavior
}
/// <summary>
/// Terminate process and its children.
/// By default the child processes get terminated first.
/// </summary>
/// <param name="pid">Process PID</param>
/// <param name="stopTimeout">Stop timeout (for each process)</param>
/// <param name="stopParentProcessFirst">If enabled, the perent process will be terminated before its children on all levels</param>
public static void StopProcessAndChildren(int pid, TimeSpan stopTimeout, bool stopParentProcessFirst)
{ {
if (!stopParentProcessFirst) if (!stopParentProcessFirst)
{ {
foreach (int childPid in GetChildPids(pid)) foreach (var child in GetChildren(process))
{ {
StopProcessAndChildren(childPid, stopTimeout, stopParentProcessFirst); StopProcessTree(child, stopTimeout, stopParentProcessFirst);
} }
} }
StopProcess(pid, stopTimeout); StopProcess(process, stopTimeout);
if (stopParentProcessFirst) if (stopParentProcessFirst)
{ {
foreach (int childPid in GetChildPids(pid)) foreach (var child in GetChildren(process))
{ {
StopProcessAndChildren(childPid, stopTimeout, stopParentProcessFirst); StopProcessTree(child, stopTimeout, stopParentProcessFirst);
} }
} }
} }
private static void StopProcess(Process process, TimeSpan stopTimeout)
{
Logger.Debug($"Stopping process {process.Id}...");
if (process.HasExited)
{
goto Exited;
}
if (SendCtrlC(process) is not bool sent)
{
goto Exited;
}
if (!sent)
{
try
{
sent = process.CloseMainWindow();
}
catch (InvalidOperationException)
{
goto Exited;
}
}
if (sent)
{
if (process.WaitForExit((int)stopTimeout.TotalMilliseconds))
{
Logger.Debug($"Process {process.Id} canceled with code {process.ExitCode}.");
return;
}
}
#if NET
process.Kill();
#else
try
{
process.Kill();
}
catch when (process.HasExited)
{
}
#endif
Logger.Debug($"Process {process.Id} terminated.");
return;
Exited:
Logger.Debug($"Process {process.Id} has already exited.");
}
private static unsafe List<Process> GetChildren(Process process)
{
var startTime = process.StartTime;
int processId = process.Id;
var children = new List<Process>();
foreach (var other in Process.GetProcesses())
{
try
{
if (other.StartTime <= startTime)
{
goto Next;
}
var handle = other.Handle;
if (NtQueryInformationProcess(
handle,
PROCESSINFOCLASS.ProcessBasicInformation,
out var information,
sizeof(PROCESS_BASIC_INFORMATION)) != 0)
{
goto Next;
}
if ((int)information.InheritedFromUniqueProcessId == processId)
{
Logger.Debug($"Found child process {other.Id}.");
children.Add(other);
continue;
}
Next:
other.Dispose();
}
catch (Exception e) when (e is InvalidOperationException || e is Win32Exception)
{
other.Dispose();
}
}
return children;
}
private static bool? SendCtrlC(Process process)
{
if (!AttachConsole(process.Id))
{
int error = Marshal.GetLastWin32Error();
switch (error)
{
// The process does not have a console.
case Errors.ERROR_INVALID_HANDLE:
return false;
// The process has exited.
case Errors.ERROR_INVALID_PARAMETER:
return null;
// The calling process is already attached to a console.
case Errors.ERROR_ACCESS_DENIED:
default:
Logger.Warn("Failed to attach to console. " + new Win32Exception(error).Message);
return false;
}
}
// Don't call GenerateConsoleCtrlEvent immediately after SetConsoleCtrlHandler.
// A delay was observed as of Windows 10, version 2004 and Windows Server 2019.
_ = GenerateConsoleCtrlEvent(CtrlEvents.CTRL_C_EVENT, 0);
bool succeeded = FreeConsole();
Debug.Assert(succeeded);
return true;
}
/// <summary> /// <summary>
/// Starts a process and asynchronosly waits for its termination. /// Starts a process and asynchronosly waits for its termination.
/// Once the process exits, the callback will be invoked. /// Once the process exits, the callback will be invoked.
@ -170,7 +220,7 @@ namespace WinSW.Util
} }
} }
bool succeeded = ConsoleApis.SetConsoleCtrlHandler(null, false); // inherited bool succeeded = SetConsoleCtrlHandler(null, false); // inherited
Debug.Assert(succeeded); Debug.Assert(succeeded);
try try
@ -179,7 +229,7 @@ namespace WinSW.Util
} }
finally finally
{ {
succeeded = ConsoleApis.SetConsoleCtrlHandler(null, true); succeeded = SetConsoleCtrlHandler(null, true);
Debug.Assert(succeeded); Debug.Assert(succeeded);
} }

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@ -1,42 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Runtime.InteropServices;
using log4net;
using WinSW.Native;
namespace WinSW.Util
{
internal static class SignalHelper
{
private static readonly ILog Logger = LogManager.GetLogger(typeof(SignalHelper));
// (bool sent, bool exited)
internal static KeyValuePair<bool, bool> SendCtrlCToProcess(Process process, TimeSpan shutdownTimeout)
{
if (!ConsoleApis.AttachConsole(process.Id))
{
int error = Marshal.GetLastWin32Error();
Logger.Warn("Failed to attach to console. " + error switch
{
Errors.ERROR_ACCESS_DENIED => "WinSW is already attached to a console.", // TODO: test mode
Errors.ERROR_INVALID_HANDLE => "The process does not have a console.",
Errors.ERROR_INVALID_PARAMETER => "The process has exited.",
_ => new Win32Exception(error).Message // unreachable
});
return new KeyValuePair<bool, bool>(false, error == Errors.ERROR_INVALID_PARAMETER);
}
// Don't call GenerateConsoleCtrlEvent immediately after SetConsoleCtrlHandler.
// A delay was observed as of Windows 10, version 2004 and Windows Server 2019.
_ = ConsoleApis.GenerateConsoleCtrlEvent(ConsoleApis.CtrlEvents.CTRL_C_EVENT, 0);
bool succeeded = ConsoleApis.FreeConsole();
Debug.Assert(succeeded);
return new KeyValuePair<bool, bool>(true, process.WaitForExit((int)shutdownTimeout.TotalMilliseconds));
}
}
}

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@ -296,7 +296,7 @@ namespace WinSW.Plugins
bldr.Append(proc); bldr.Append(proc);
Logger.Warn(bldr.ToString()); Logger.Warn(bldr.ToString());
ProcessHelper.StopProcessAndChildren(pid, this.StopTimeout, this.StopParentProcessFirst); ProcessHelper.StopProcessTree(proc, this.StopTimeout, this.StopParentProcessFirst);
} }
/// <summary> /// <summary>

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@ -150,7 +150,7 @@ extensions:
if (!proc.HasExited) if (!proc.HasExited)
{ {
Console.Error.WriteLine("Test: Killing runaway process with ID=" + proc.Id); Console.Error.WriteLine("Test: Killing runaway process with ID=" + proc.Id);
ProcessHelper.StopProcessAndChildren(proc.Id, TimeSpan.FromMilliseconds(100), false); ProcessHelper.StopProcessTree(proc, TimeSpan.FromMilliseconds(100), false);
if (!proc.HasExited) if (!proc.HasExited)
{ {
// The test is failed here anyway, but we add additional diagnostics info // The test is failed here anyway, but we add additional diagnostics info

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@ -351,7 +351,7 @@ namespace WinSW
try try
{ {
Log.Debug("ProcessKill " + this.process.Id); Log.Debug("ProcessKill " + this.process.Id);
ProcessHelper.StopProcessAndChildren(this.process.Id, this.descriptor.StopTimeout, this.descriptor.StopParentProcessFirst); ProcessHelper.StopProcessTree(this.process, this.descriptor.StopTimeout, this.descriptor.StopParentProcessFirst);
this.ExtensionManager.FireOnProcessTerminated(this.process); this.ExtensionManager.FireOnProcessTerminated(this.process);
} }
catch (InvalidOperationException) catch (InvalidOperationException)