In-app update alone package

pull/5701/head
2dust 3 months ago
parent 8be1730719
commit 9c7446f820

@ -437,6 +437,15 @@ namespace ServiceLib.Handler
{
if (Utils.IsWindows())
{
//Check for standalone windows .Net version
if (coreInfo?.coreType == ECoreType.v2rayN
&& File.Exists(Path.Combine(Utils.StartupPath(), "wpfgfx_cor3.dll"))
&& File.Exists(Path.Combine(Utils.StartupPath(), "D3DCompiler_47_cor3.dll"))
)
{
return coreInfo?.coreDownloadUrl64.Replace("v2rayN.zip", "zz_v2rayN-SelfContained.zip");
}
return RuntimeInformation.ProcessArchitecture switch
{
Architecture.Arm64 => coreInfo?.coreDownloadUrlArm64,

@ -148,15 +148,15 @@ namespace ServiceLib.ViewModels
private async Task CheckUpdateN(bool preRelease)
{
//Check for standalone windows .Net version
if (Utils.IsWindows()
&& File.Exists(Path.Combine(Utils.StartupPath(), "wpfgfx_cor3.dll"))
&& File.Exists(Path.Combine(Utils.StartupPath(), "D3DCompiler_47_cor3.dll"))
)
{
UpdateView(_v2rayN, ResUI.UpdateStandalonePackageTip);
return;
}
////Check for standalone windows .Net version
//if (Utils.IsWindows()
// && File.Exists(Path.Combine(Utils.StartupPath(), "wpfgfx_cor3.dll"))
// && File.Exists(Path.Combine(Utils.StartupPath(), "D3DCompiler_47_cor3.dll"))
// )
//{
// UpdateView(_v2rayN, ResUI.UpdateStandalonePackageTip);
// return;
//}
void _updateUI(bool success, string msg)
{

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