pull/4612/head
2dust 2024-01-10 16:32:26 +08:00
parent 4aae82e0cc
commit 5135afcf8f
33 changed files with 6 additions and 29 deletions

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@ -2,7 +2,7 @@
using System.IO;
using System.Net;
namespace v2rayN.Base
namespace v2rayN
{
internal class DownloaderHelper
{

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@ -3,7 +3,7 @@ using System.Net.Http;
using System.Net.Mime;
using System.Text;
namespace v2rayN.Base
namespace v2rayN
{
/// <summary>
/// </summary>

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@ -1,6 +1,4 @@
using v2rayN.Base;
namespace v2rayN
namespace v2rayN
{
public class SemanticVersion
{

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@ -1,7 +1,7 @@
using SQLite;
using System.Collections;
namespace v2rayN.Base
namespace v2rayN
{
public sealed class SqliteHelper
{

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@ -1,7 +1,7 @@
using System.Diagnostics.CodeAnalysis;
using System.IO;
namespace v2rayN.Base
namespace v2rayN
{
internal static class StringEx
{

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@ -524,7 +524,7 @@ namespace v2rayN
Logging.SaveLog(ex.Message, ex);
}
}
/// <summary>
/// 获取启动了应用程序的可执行文件的路径

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@ -1,7 +1,6 @@
using System.Data;
using System.IO;
using System.Text.RegularExpressions;
using v2rayN.Base;
using v2rayN.Mode;
namespace v2rayN.Handler

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@ -1,6 +1,5 @@
using System.Net;
using System.Net.NetworkInformation;
using v2rayN.Base;
using v2rayN.Mode;
using v2rayN.Resx;

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@ -2,7 +2,6 @@
using System.IO;
using System.Net;
using System.Net.NetworkInformation;
using v2rayN.Base;
using v2rayN.Mode;
using v2rayN.Resx;

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@ -4,7 +4,6 @@ using System.Net;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Net.Sockets;
using v2rayN.Base;
using v2rayN.Resx;
namespace v2rayN.Handler

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@ -1,5 +1,4 @@
using System.Runtime.Intrinsics.X86;
using v2rayN.Base;
using v2rayN.Mode;
namespace v2rayN.Handler

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@ -1,6 +1,5 @@
using System.Collections.Concurrent;
using System.Reactive.Linq;
using v2rayN.Base;
using v2rayN.Mode;
namespace v2rayN.Handler

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@ -1,7 +1,6 @@
using System.Collections.Specialized;
using System.Text.RegularExpressions;
using System.Web;
using v2rayN.Base;
using v2rayN.Mode;
using v2rayN.Resx;

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@ -1,6 +1,5 @@
using System.Net;
using System.Net.Sockets;
using v2rayN.Base;
using v2rayN.Mode;
namespace v2rayN.Handler

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@ -6,7 +6,6 @@ using System.Runtime.InteropServices;
using System.Text;
using System.Text.RegularExpressions;
using System.Windows;
using v2rayN.Base;
using v2rayN.Mode;
using v2rayN.Resx;

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@ -1,5 +1,4 @@
using SQLite;
using v2rayN.Base;
namespace v2rayN.Mode
{

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@ -6,7 +6,6 @@ using Splat;
using System.IO;
using System.Reactive;
using System.Windows;
using v2rayN.Base;
using v2rayN.Handler;
using v2rayN.Mode;
using v2rayN.Resx;

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@ -3,7 +3,6 @@ using ReactiveUI.Fody.Helpers;
using Splat;
using System.Reactive;
using System.Windows;
using v2rayN.Base;
using v2rayN.Handler;
using v2rayN.Mode;
using v2rayN.Resx;

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@ -15,7 +15,6 @@ using System.Reactive.Linq;
using System.Text;
using System.Windows;
using System.Windows.Media;
using v2rayN.Base;
using v2rayN.Handler;
using v2rayN.Mode;
using v2rayN.Resx;

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@ -3,7 +3,6 @@ using ReactiveUI.Fody.Helpers;
using Splat;
using System.Reactive;
using System.Windows;
using v2rayN.Base;
using v2rayN.Handler;
using v2rayN.Mode;
using v2rayN.Resx;

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@ -5,7 +5,6 @@ using ReactiveUI.Fody.Helpers;
using Splat;
using System.Reactive;
using System.Windows;
using v2rayN.Base;
using v2rayN.Handler;
using v2rayN.Mode;
using v2rayN.Resx;

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@ -4,7 +4,6 @@ using ReactiveUI.Fody.Helpers;
using Splat;
using System.Reactive;
using System.Windows;
using v2rayN.Base;
using v2rayN.Handler;
using v2rayN.Mode;
using v2rayN.Resx;

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@ -3,7 +3,6 @@ using ReactiveUI.Fody.Helpers;
using Splat;
using System.Reactive;
using System.Windows;
using v2rayN.Base;
using v2rayN.Handler;
using v2rayN.Mode;
using v2rayN.Resx;

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@ -6,7 +6,6 @@ using ReactiveUI.Fody.Helpers;
using Splat;
using System.Reactive;
using System.Windows;
using v2rayN.Base;
using v2rayN.Handler;
using v2rayN.Mode;
using v2rayN.Resx;

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@ -2,7 +2,6 @@
using System.Reactive.Disposables;
using System.Windows;
using System.Windows.Controls;
using v2rayN.Base;
using v2rayN.Handler;
using v2rayN.Mode;
using v2rayN.Resx;

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@ -2,7 +2,6 @@ using ReactiveUI;
using System.Reactive.Linq;
using System.Text.RegularExpressions;
using System.Windows.Threading;
using v2rayN.Base;
using v2rayN.Handler;
using v2rayN.Mode;

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@ -1,7 +1,6 @@
using ReactiveUI;
using System.Reactive.Disposables;
using System.Windows;
using v2rayN.Base;
using v2rayN.Mode;
using v2rayN.ViewModels;