mirror of https://github.com/2dust/v2rayN
Check for standalone windows .Net version
parent
6721d150e0
commit
48a5cbc552
|
@ -3525,5 +3525,14 @@ namespace ServiceLib.Resx {
|
|||
return ResourceManager.GetString("UngroupedServers", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 You are currently running a standalone package, please manually download the SelfContained.7z file to unzip and overwrite it! 的本地化字符串。
|
||||
/// </summary>
|
||||
public static string UpdateStandalonePackageTip {
|
||||
get {
|
||||
return ResourceManager.GetString("UpdateStandalonePackageTip", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1273,4 +1273,7 @@
|
|||
<data name="menuShowOrHideMainWindow" xml:space="preserve">
|
||||
<value>Show or hide the main window</value>
|
||||
</data>
|
||||
<data name="UpdateStandalonePackageTip" xml:space="preserve">
|
||||
<value>You are currently running a standalone package, please manually download the SelfContained.7z file to unzip and overwrite it!</value>
|
||||
</data>
|
||||
</root>
|
|
@ -1270,4 +1270,7 @@
|
|||
<data name="menuShowOrHideMainWindow" xml:space="preserve">
|
||||
<value>显示或隐藏主界面</value>
|
||||
</data>
|
||||
<data name="UpdateStandalonePackageTip" xml:space="preserve">
|
||||
<value>您当前运行的是独立包,请手动下载 SelfContained.7z文件解压覆盖</value>
|
||||
</data>
|
||||
</root>
|
|
@ -1150,4 +1150,7 @@
|
|||
<data name="menuShowOrHideMainWindow" xml:space="preserve">
|
||||
<value>顯示或隱藏主介面</value>
|
||||
</data>
|
||||
<data name="UpdateStandalonePackageTip" xml:space="preserve">
|
||||
<value>您目前運行的是獨立包,請手動下載 SelfContained.7z檔案解壓縮覆蓋</value>
|
||||
</data>
|
||||
</root>
|
|
@ -722,6 +722,16 @@ namespace ServiceLib.ViewModels
|
|||
|
||||
private void CheckUpdateN()
|
||||
{
|
||||
//Check for standalone windows .Net version
|
||||
if (Utils.IsWindows()
|
||||
&& File.Exists(Path.Combine(Utils.StartupPath(), "wpfgfx_cor3.dll"))
|
||||
&& File.Exists(Path.Combine(Utils.StartupPath(), "D3DCompiler_47_cor3.dll"))
|
||||
)
|
||||
{
|
||||
_noticeHandler?.SendMessageAndEnqueue(ResUI.UpdateStandalonePackageTip);
|
||||
return;
|
||||
}
|
||||
|
||||
void _updateUI(bool success, string msg)
|
||||
{
|
||||
_noticeHandler?.SendMessage(msg);
|
||||
|
|
Loading…
Reference in New Issue