v2ray-core/common/crypto/internal/chacha_core.generated.go

124 lines
3.1 KiB
Go

package internal
import "encoding/binary"
func ChaCha20Block(s *[16]uint32, out []byte, rounds int) {
var x0, x1, x2, x3, x4, x5, x6, x7, x8, x9, x10, x11, x12, x13, x14, x15 = s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11], s[12], s[13], s[14], s[15]
for i := 0; i < rounds; i += 2 {
var x uint32
x0 += x4
x = x12 ^ x0
x12 = (x << 16) | (x >> (32 - 16))
x8 += x12
x = x4 ^ x8
x4 = (x << 12) | (x >> (32 - 12))
x0 += x4
x = x12 ^ x0
x12 = (x << 8) | (x >> (32 - 8))
x8 += x12
x = x4 ^ x8
x4 = (x << 7) | (x >> (32 - 7))
x1 += x5
x = x13 ^ x1
x13 = (x << 16) | (x >> (32 - 16))
x9 += x13
x = x5 ^ x9
x5 = (x << 12) | (x >> (32 - 12))
x1 += x5
x = x13 ^ x1
x13 = (x << 8) | (x >> (32 - 8))
x9 += x13
x = x5 ^ x9
x5 = (x << 7) | (x >> (32 - 7))
x2 += x6
x = x14 ^ x2
x14 = (x << 16) | (x >> (32 - 16))
x10 += x14
x = x6 ^ x10
x6 = (x << 12) | (x >> (32 - 12))
x2 += x6
x = x14 ^ x2
x14 = (x << 8) | (x >> (32 - 8))
x10 += x14
x = x6 ^ x10
x6 = (x << 7) | (x >> (32 - 7))
x3 += x7
x = x15 ^ x3
x15 = (x << 16) | (x >> (32 - 16))
x11 += x15
x = x7 ^ x11
x7 = (x << 12) | (x >> (32 - 12))
x3 += x7
x = x15 ^ x3
x15 = (x << 8) | (x >> (32 - 8))
x11 += x15
x = x7 ^ x11
x7 = (x << 7) | (x >> (32 - 7))
x0 += x5
x = x15 ^ x0
x15 = (x << 16) | (x >> (32 - 16))
x10 += x15
x = x5 ^ x10
x5 = (x << 12) | (x >> (32 - 12))
x0 += x5
x = x15 ^ x0
x15 = (x << 8) | (x >> (32 - 8))
x10 += x15
x = x5 ^ x10
x5 = (x << 7) | (x >> (32 - 7))
x1 += x6
x = x12 ^ x1
x12 = (x << 16) | (x >> (32 - 16))
x11 += x12
x = x6 ^ x11
x6 = (x << 12) | (x >> (32 - 12))
x1 += x6
x = x12 ^ x1
x12 = (x << 8) | (x >> (32 - 8))
x11 += x12
x = x6 ^ x11
x6 = (x << 7) | (x >> (32 - 7))
x2 += x7
x = x13 ^ x2
x13 = (x << 16) | (x >> (32 - 16))
x8 += x13
x = x7 ^ x8
x7 = (x << 12) | (x >> (32 - 12))
x2 += x7
x = x13 ^ x2
x13 = (x << 8) | (x >> (32 - 8))
x8 += x13
x = x7 ^ x8
x7 = (x << 7) | (x >> (32 - 7))
x3 += x4
x = x14 ^ x3
x14 = (x << 16) | (x >> (32 - 16))
x9 += x14
x = x4 ^ x9
x4 = (x << 12) | (x >> (32 - 12))
x3 += x4
x = x14 ^ x3
x14 = (x << 8) | (x >> (32 - 8))
x9 += x14
x = x4 ^ x9
x4 = (x << 7) | (x >> (32 - 7))
}
binary.LittleEndian.PutUint32(out[0:4], s[0]+x0)
binary.LittleEndian.PutUint32(out[4:8], s[1]+x1)
binary.LittleEndian.PutUint32(out[8:12], s[2]+x2)
binary.LittleEndian.PutUint32(out[12:16], s[3]+x3)
binary.LittleEndian.PutUint32(out[16:20], s[4]+x4)
binary.LittleEndian.PutUint32(out[20:24], s[5]+x5)
binary.LittleEndian.PutUint32(out[24:28], s[6]+x6)
binary.LittleEndian.PutUint32(out[28:32], s[7]+x7)
binary.LittleEndian.PutUint32(out[32:36], s[8]+x8)
binary.LittleEndian.PutUint32(out[36:40], s[9]+x9)
binary.LittleEndian.PutUint32(out[40:44], s[10]+x10)
binary.LittleEndian.PutUint32(out[44:48], s[11]+x11)
binary.LittleEndian.PutUint32(out[48:52], s[12]+x12)
binary.LittleEndian.PutUint32(out[52:56], s[13]+x13)
binary.LittleEndian.PutUint32(out[56:60], s[14]+x14)
binary.LittleEndian.PutUint32(out[60:64], s[15]+x15)
}