mirror of https://github.com/v2ray/v2ray-core
63 lines
1.1 KiB
Go
63 lines
1.1 KiB
Go
package main
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import (
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"archive/zip"
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"io"
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"os"
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"path/filepath"
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)
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type ZipWorker struct {
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zipWriter *zip.Writer
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root string
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}
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func NewZipWorker(zipFile io.Writer, root string) *ZipWorker {
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return &ZipWorker{
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zipWriter: zip.NewWriter(zipFile),
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root: root,
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}
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}
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func (worker *ZipWorker) run() error {
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defer worker.close()
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return filepath.Walk(worker.root, worker.zipAllFiles)
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}
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func (worker *ZipWorker) zipAllFiles(path string, info os.FileInfo, err error) error {
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if info.IsDir() {
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return nil
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}
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fileWriter, err := worker.zipWriter.Create(path)
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if err != nil {
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return err
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}
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fileReader, err := os.Open(path)
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if err != nil {
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return err
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}
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_, err = io.Copy(fileWriter, fileReader)
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if err != nil {
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return err
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}
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return nil
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}
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func (worker *ZipWorker) close() {
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worker.zipWriter.Close()
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}
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func zipFolder(folder string, file string) error {
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if _, err := os.Stat(file); err == nil {
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os.Remove(file)
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}
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zipFile, err := os.Create(file)
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if err != nil {
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return err
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}
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defer zipFile.Close()
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return NewZipWorker(zipFile, folder).run()
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}
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