mirror of https://github.com/v2ray/v2ray-core
174 lines
4.3 KiB
Go
174 lines
4.3 KiB
Go
package inbound
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import (
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"context"
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"sync"
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"time"
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"v2ray.com/core/app/log"
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"v2ray.com/core/app/proxyman"
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"v2ray.com/core/app/proxyman/mux"
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"v2ray.com/core/common/dice"
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v2net "v2ray.com/core/common/net"
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"v2ray.com/core/proxy"
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)
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type DynamicInboundHandler struct {
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tag string
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ctx context.Context
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cancel context.CancelFunc
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proxyConfig interface{}
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receiverConfig *proxyman.ReceiverConfig
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portMutex sync.Mutex
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portsInUse map[v2net.Port]bool
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workerMutex sync.RWMutex
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worker []worker
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lastRefresh time.Time
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mux *mux.Server
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}
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func NewDynamicInboundHandler(ctx context.Context, tag string, receiverConfig *proxyman.ReceiverConfig, proxyConfig interface{}) (*DynamicInboundHandler, error) {
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ctx, cancel := context.WithCancel(ctx)
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h := &DynamicInboundHandler{
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ctx: ctx,
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tag: tag,
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cancel: cancel,
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proxyConfig: proxyConfig,
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receiverConfig: receiverConfig,
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portsInUse: make(map[v2net.Port]bool),
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mux: mux.NewServer(ctx),
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}
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return h, nil
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}
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func (h *DynamicInboundHandler) allocatePort() v2net.Port {
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from := int(h.receiverConfig.PortRange.From)
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delta := int(h.receiverConfig.PortRange.To) - from + 1
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h.portMutex.Lock()
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defer h.portMutex.Unlock()
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for {
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r := dice.Roll(delta)
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port := v2net.Port(from + r)
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_, used := h.portsInUse[port]
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if !used {
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h.portsInUse[port] = true
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return port
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}
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}
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}
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func (h *DynamicInboundHandler) waitAnyCloseWorkers(ctx context.Context, cancel context.CancelFunc, workers []worker, duration time.Duration) {
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time.Sleep(duration)
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cancel()
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ports2Del := make([]v2net.Port, len(workers))
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for idx, worker := range workers {
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ports2Del[idx] = worker.Port()
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worker.Close()
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}
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h.portMutex.Lock()
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for _, port := range ports2Del {
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delete(h.portsInUse, port)
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}
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h.portMutex.Unlock()
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}
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func (h *DynamicInboundHandler) refresh() error {
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h.lastRefresh = time.Now()
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timeout := time.Minute * time.Duration(h.receiverConfig.AllocationStrategy.GetRefreshValue()) * 2
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concurrency := h.receiverConfig.AllocationStrategy.GetConcurrencyValue()
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ctx, cancel := context.WithTimeout(h.ctx, timeout)
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workers := make([]worker, 0, concurrency)
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address := h.receiverConfig.Listen.AsAddress()
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if address == nil {
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address = v2net.AnyIP
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}
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for i := uint32(0); i < concurrency; i++ {
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port := h.allocatePort()
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p, err := proxy.CreateInboundHandler(ctx, h.proxyConfig)
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if err != nil {
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log.Trace(newError("failed to create proxy instance").Base(err).AtWarning())
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continue
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}
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nl := p.Network()
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if nl.HasNetwork(v2net.Network_TCP) {
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worker := &tcpWorker{
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tag: h.tag,
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address: address,
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port: port,
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proxy: p,
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stream: h.receiverConfig.StreamSettings,
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recvOrigDest: h.receiverConfig.ReceiveOriginalDestination,
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dispatcher: h.mux,
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}
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if err := worker.Start(); err != nil {
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log.Trace(newError("failed to create TCP worker").Base(err).AtWarning())
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continue
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}
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workers = append(workers, worker)
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}
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if nl.HasNetwork(v2net.Network_UDP) {
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worker := &udpWorker{
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tag: h.tag,
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proxy: p,
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address: address,
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port: port,
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recvOrigDest: h.receiverConfig.ReceiveOriginalDestination,
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dispatcher: h.mux,
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}
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if err := worker.Start(); err != nil {
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log.Trace(newError("failed to create UDP worker").Base(err).AtWarning())
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continue
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}
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workers = append(workers, worker)
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}
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}
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h.workerMutex.Lock()
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h.worker = workers
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h.workerMutex.Unlock()
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go h.waitAnyCloseWorkers(ctx, cancel, workers, timeout)
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return nil
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}
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func (h *DynamicInboundHandler) monitor() {
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for {
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select {
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case <-h.ctx.Done():
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return
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case <-time.After(time.Minute * time.Duration(h.receiverConfig.AllocationStrategy.GetRefreshValue())):
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h.refresh()
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}
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}
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}
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func (h *DynamicInboundHandler) Start() error {
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err := h.refresh()
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go h.monitor()
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return err
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}
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func (h *DynamicInboundHandler) Close() {
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h.cancel()
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}
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func (h *DynamicInboundHandler) GetRandomInboundProxy() (proxy.Inbound, v2net.Port, int) {
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h.workerMutex.RLock()
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defer h.workerMutex.RUnlock()
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if len(h.worker) == 0 {
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return nil, 0, 0
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}
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w := h.worker[dice.Roll(len(h.worker))]
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expire := h.receiverConfig.AllocationStrategy.GetRefreshValue() - uint32(time.Since(h.lastRefresh)/time.Minute)
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return w.Proxy(), w.Port(), int(expire)
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}
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