v2ray-core/transport/ray/direct.go

90 lines
1.2 KiB
Go

package ray
import (
"io"
"v2ray.com/core/common/buf"
)
const (
bufferSize = 512
)
// NewRay creates a new Ray for direct traffic transport.
func NewRay() Ray {
return &directRay{
Input: NewStream(),
Output: NewStream(),
}
}
type directRay struct {
Input *Stream
Output *Stream
}
func (v *directRay) OutboundInput() InputStream {
return v.Input
}
func (v *directRay) OutboundOutput() OutputStream {
return v.Output
}
func (v *directRay) InboundInput() OutputStream {
return v.Input
}
func (v *directRay) InboundOutput() InputStream {
return v.Output
}
type Stream struct {
buffer chan *buf.Buffer
}
func NewStream() *Stream {
return &Stream{
buffer: make(chan *buf.Buffer, bufferSize),
}
}
func (v *Stream) Read() (*buf.Buffer, error) {
buffer, open := <-v.buffer
if !open {
return nil, io.EOF
}
return buffer, nil
}
func (v *Stream) Write(data *buf.Buffer) (err error) {
defer func() {
if r := recover(); r != nil {
err = io.ErrClosedPipe
}
}()
v.buffer <- data
return nil
}
func (v *Stream) Close() {
defer swallowPanic()
close(v.buffer)
}
func (v *Stream) Release() {
defer swallowPanic()
close(v.buffer)
for b := range v.buffer {
b.Release()
}
}
func swallowPanic() {
recover()
}