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v2ray-core/app/dns/server.go

74 lines
1.4 KiB

package dns
import (
"net"
"sync"
"time"
"github.com/v2ray/v2ray-core/app"
"github.com/v2ray/v2ray-core/app/dispatcher"
"github.com/miekg/dns"
)
const (
QueryTimeout = time.Second * 2
)
type DomainRecord struct {
A *ARecord
}
type CacheServer struct {
sync.RWMutex
records map[string]*DomainRecord
servers []NameServer
}
func NewCacheServer(space app.Space, config *Config) *CacheServer {
server := &CacheServer{
records: make(map[string]*DomainRecord),
servers: make([]NameServer, len(config.NameServers)),
}
dispatcher := space.GetApp(dispatcher.APP_ID).(dispatcher.PacketDispatcher)
for idx, ns := range config.NameServers {
server.servers[idx] = NewUDPNameServer(ns, dispatcher)
}
return server
}
//@Private
func (this *CacheServer) GetCached(domain string) []net.IP {
this.RLock()
defer this.RUnlock()
if record, found := this.records[domain]; found && record.A.Expire.After(time.Now()) {
return record.A.IPs
}
return nil
}
func (this *CacheServer) Get(context app.Context, domain string) []net.IP {
domain = dns.Fqdn(domain)
ips := this.GetCached(domain)
if ips != nil {
return ips
}
for _, server := range this.servers {
response := server.QueryA(domain)
select {
case a := <-response:
this.Lock()
this.records[domain] = &DomainRecord{
A: a,
}
this.Unlock()
return a.IPs
case <-time.Tick(QueryTimeout):
}
}
return nil
}