mirror of https://github.com/v2ray/v2ray-core
				
				
				
			
		
			
				
	
	
		
			73 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Go
		
	
	
			
		
		
	
	
			73 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Go
		
	
	
package socks
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import (
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	"github.com/v2ray/v2ray-core/common/alloc"
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	"github.com/v2ray/v2ray-core/common/log"
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	v2net "github.com/v2ray/v2ray-core/common/net"
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	"github.com/v2ray/v2ray-core/proxy/socks/protocol"
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	"github.com/v2ray/v2ray-core/transport/internet/udp"
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)
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func (this *Server) listenUDP() error {
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	this.udpServer = udp.NewUDPServer(this.packetDispatcher)
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	udpHub, err := udp.ListenUDP(this.meta.Address, this.meta.Port, this.handleUDPPayload)
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	if err != nil {
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		log.Error("Socks: Failed to listen on udp ", this.meta.Address, ":", this.meta.Port)
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		return err
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	}
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	this.udpMutex.Lock()
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	this.udpAddress = v2net.UDPDestination(this.config.Address, this.meta.Port)
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	this.udpHub = udpHub
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	this.udpMutex.Unlock()
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	return nil
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}
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func (this *Server) handleUDPPayload(payload *alloc.Buffer, source v2net.Destination) {
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	log.Info("Socks: Client UDP connection from ", source)
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	request, err := protocol.ReadUDPRequest(payload.Value)
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	payload.Release()
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	if err != nil {
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		log.Error("Socks: Failed to parse UDP request: ", err)
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		return
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	}
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	if request.Data.Len() == 0 {
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		request.Data.Release()
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		return
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	}
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	if request.Fragment != 0 {
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		log.Warning("Socks: Dropping fragmented UDP packets.")
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		// TODO handle fragments
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		request.Data.Release()
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		return
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	}
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	log.Info("Socks: Send packet to ", request.Destination(), " with ", request.Data.Len(), " bytes")
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	log.Access(source, request.Destination, log.AccessAccepted, "")
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	this.udpServer.Dispatch(source, request.Destination(), request.Data, func(destination v2net.Destination, payload *alloc.Buffer) {
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		response := &protocol.Socks5UDPRequest{
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			Fragment: 0,
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			Address:  request.Destination().Address(),
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			Port:     request.Destination().Port(),
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			Data:     payload,
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		}
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		log.Info("Socks: Writing back UDP response with ", payload.Len(), " bytes to ", destination)
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		udpMessage := alloc.NewSmallBuffer().Clear()
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		response.Write(udpMessage)
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		this.udpMutex.RLock()
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		if !this.accepting {
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			this.udpMutex.RUnlock()
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			return
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		}
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		nBytes, err := this.udpHub.WriteTo(udpMessage.Value, destination)
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		this.udpMutex.RUnlock()
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		udpMessage.Release()
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		response.Data.Release()
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		if err != nil {
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			log.Error("Socks: failed to write UDP message (", nBytes, " bytes) to ", destination, ": ", err)
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		}
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	})
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}
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