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v2ray-core/common/collect/validity_map.go

71 lines
1.2 KiB

package collect
import (
"sync"
"sync/atomic"
)
type Validity interface {
IsValid() bool
}
type entry struct {
key string
value Validity
}
type ValidityMap struct {
sync.RWMutex
cache map[string]Validity
opCount int32
}
func NewValidityMap(cleanupIntervalSec int) *ValidityMap {
instance := &ValidityMap{
cache: make(map[string]Validity),
}
return instance
}
func (this *ValidityMap) cleanup() {
entry2Remove := make([]entry, 0, 128)
this.RLock()
for key, value := range this.cache {
if !value.IsValid() {
entry2Remove = append(entry2Remove, entry{
key: key,
value: value,
})
}
}
this.RUnlock()
for _, entry := range entry2Remove {
if !entry.value.IsValid() {
this.Lock()
delete(this.cache, entry.key)
this.Unlock()
}
}
}
func (this *ValidityMap) Set(key string, value Validity) {
this.Lock()
this.cache[key] = value
this.Unlock()
opCount := atomic.AddInt32(&this.opCount, 1)
if opCount > 1000 {
atomic.StoreInt32(&this.opCount, 0)
go this.cleanup()
}
}
func (this *ValidityMap) Get(key string) Validity {
this.RLock()
defer this.RUnlock()
if value, found := this.cache[key]; found {
return value
}
return nil
}