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v2ray-core/common/net/destination.go

70 lines
1.5 KiB

package net
// Destination represents a network destination including address and protocol (tcp / udp).
type Destination interface {
Network() string // Protocol of communication (tcp / udp)
Address() Address // Address of destination
String() string // String representation of the destination
IsTCP() bool // True if destination is reachable via TCP
IsUDP() bool // True if destination is reachable via UDP
}
// NewTCPDestination creates a TCP destination with given address
func NewTCPDestination(address Address) Destination {
return TCPDestination{address: address}
}
// NewUDPDestination creates a UDP destination with given address
func NewUDPDestination(address Address) Destination {
return UDPDestination{address: address}
}
type TCPDestination struct {
address Address
}
func (dest TCPDestination) Network() string {
return "tcp"
}
func (dest TCPDestination) Address() Address {
return dest.address
}
func (dest TCPDestination) String() string {
return "tcp:" + dest.address.String()
}
func (dest TCPDestination) IsTCP() bool {
return true
}
func (dest TCPDestination) IsUDP() bool {
return false
}
type UDPDestination struct {
address Address
}
func (dest UDPDestination) Network() string {
return "udp"
}
func (dest UDPDestination) Address() Address {
return dest.address
}
func (dest UDPDestination) String() string {
return "udp:" + dest.address.String()
}
func (dest UDPDestination) IsTCP() bool {
return false
}
func (dest UDPDestination) IsUDP() bool {
return true
}