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v2ray-core/app/dns/server.go

164 lines
3.9 KiB

package dns
//go:generate errorgen
import (
"context"
"sync"
"time"
"v2ray.com/core/features/routing"
"v2ray.com/core"
"v2ray.com/core/common"
"v2ray.com/core/common/net"
"v2ray.com/core/common/strmatcher"
"v2ray.com/core/features"
"v2ray.com/core/features/dns"
)
type Server struct {
sync.Mutex
hosts *StaticHosts
servers []NameServerInterface
clientIP net.IP
domainMatcher strmatcher.IndexMatcher
domainIndexMap map[uint32]uint32
}
func New(ctx context.Context, config *Config) (*Server, error) {
server := &Server{
servers: make([]NameServerInterface, 0, len(config.NameServers)+len(config.NameServer)),
}
if len(config.ClientIp) > 0 {
if len(config.ClientIp) != 4 && len(config.ClientIp) != 16 {
return nil, newError("unexpected IP length", len(config.ClientIp))
}
server.clientIP = net.IP(config.ClientIp)
}
hosts, err := NewStaticHosts(config.StaticHosts, config.Hosts)
if err != nil {
return nil, newError("failed to create hosts").Base(err)
}
server.hosts = hosts
v := core.MustFromContext(ctx)
addNameServer := func(endpoint *net.Endpoint) int {
address := endpoint.Address.AsAddress()
if address.Family().IsDomain() && address.Domain() == "localhost" {
server.servers = append(server.servers, NewLocalNameServer())
} else {
dest := endpoint.AsDestination()
if dest.Network == net.Network_Unknown {
dest.Network = net.Network_UDP
}
if dest.Network == net.Network_UDP {
idx := len(server.servers)
server.servers = append(server.servers, nil)
v.RequireFeatures([]interface{}{routing.DispatcherType()}, func(fs []features.Feature) {
dispatcher := fs[0].(routing.Dispatcher)
server.servers[idx] = NewClassicNameServer(dest, dispatcher, server.clientIP)
})
}
}
return len(server.servers) - 1
}
if len(config.NameServers) > 0 {
features.PrintDeprecatedFeatureWarning("simple DNS server")
}
for _, destPB := range config.NameServers {
addNameServer(destPB)
}
if len(config.NameServer) > 0 {
domainMatcher := &strmatcher.MatcherGroup{}
domainIndexMap := make(map[uint32]uint32)
for _, ns := range config.NameServer {
idx := addNameServer(ns.Address)
for _, domain := range ns.PrioritizedDomain {
matcher, err := toStrMatcher(domain.Type, domain.Domain)
if err != nil {
return nil, newError("failed to create proritized domain").Base(err).AtWarning()
}
midx := domainMatcher.Add(matcher)
domainIndexMap[midx] = uint32(idx)
}
}
server.domainMatcher = domainMatcher
server.domainIndexMap = domainIndexMap
}
if len(config.NameServers) == 0 {
server.servers = append(server.servers, NewLocalNameServer())
}
return server, nil
}
func (*Server) Type() interface{} {
return dns.ClientType()
}
// Start implements common.Runnable.
func (s *Server) Start() error {
return nil
}
// Close implements common.Closable.
func (s *Server) Close() error {
return nil
}
func (s *Server) queryIPTimeout(server NameServerInterface, domain string) ([]net.IP, error) {
ctx, cancel := context.WithTimeout(context.Background(), time.Second*4)
ips, err := server.QueryIP(ctx, domain)
cancel()
return ips, err
}
func (s *Server) LookupIP(domain string) ([]net.IP, error) {
if ip := s.hosts.LookupIP(domain); len(ip) > 0 {
return ip, nil
}
var lastErr error
if s.domainMatcher != nil {
idx := s.domainMatcher.Match(domain)
if idx > 0 {
ns := s.servers[s.domainIndexMap[idx]]
ips, err := s.queryIPTimeout(ns, domain)
if len(ips) > 0 {
return ips, nil
}
if err != nil {
lastErr = err
}
}
}
for _, server := range s.servers {
ips, err := s.queryIPTimeout(server, domain)
if len(ips) > 0 {
return ips, nil
}
if err != nil {
lastErr = err
}
}
return nil, newError("returning nil for domain ", domain).Base(lastErr)
}
func init() {
common.Must(common.RegisterConfig((*Config)(nil), func(ctx context.Context, config interface{}) (interface{}, error) {
return New(ctx, config.(*Config))
}))
}