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v2ray-core/common/collect/timed_queue.go

96 lines
1.9 KiB

package collect
import (
"container/heap"
"sync"
"time"
)
type timedQueueEntry struct {
timeSec int64
value interface{}
}
type timedQueueImpl []*timedQueueEntry
func (queue timedQueueImpl) Len() int {
return len(queue)
}
func (queue timedQueueImpl) Less(i, j int) bool {
return queue[i].timeSec < queue[j].timeSec
}
func (queue timedQueueImpl) Swap(i, j int) {
queue[i], queue[j] = queue[j], queue[i]
}
func (queue *timedQueueImpl) Push(value interface{}) {
entry := value.(*timedQueueEntry)
*queue = append(*queue, entry)
}
func (queue *timedQueueImpl) Pop() interface{} {
old := *queue
n := len(old)
v := old[n-1]
old[n-1] = nil
*queue = old[:n-1]
return v
}
// TimedQueue is a priority queue that entries with oldest timestamp get removed first.
type TimedQueue struct {
queue timedQueueImpl
access sync.RWMutex
removed chan interface{}
}
func NewTimedQueue(updateInterval int) *TimedQueue {
queue := &TimedQueue{
queue: make([]*timedQueueEntry, 0, 256),
removed: make(chan interface{}, 16),
access: sync.RWMutex{},
}
go queue.cleanup(time.Tick(time.Duration(updateInterval) * time.Second))
return queue
}
func (queue *TimedQueue) Add(value interface{}, time2Remove int64) {
queue.access.Lock()
heap.Push(&queue.queue, &timedQueueEntry{
timeSec: time2Remove,
value: value,
})
queue.access.Unlock()
}
func (queue *TimedQueue) RemovedEntries() <-chan interface{} {
return queue.removed
}
func (queue *TimedQueue) cleanup(tick <-chan time.Time) {
for now := range tick {
nowSec := now.Unix()
for {
queue.access.RLock()
queueLen := queue.queue.Len()
queue.access.RUnlock()
if queueLen == 0 {
break
}
queue.access.RLock()
entry := queue.queue[0]
queue.access.RUnlock()
if entry.timeSec > nowSec {
break
}
queue.access.Lock()
heap.Pop(&queue.queue)
queue.access.Unlock()
queue.removed <- entry.value
}
}
}