mirror of https://github.com/v2ray/v2ray-core
				
				
				
			
		
			
				
	
	
		
			83 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Go
		
	
	
			
		
		
	
	
			83 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Go
		
	
	
| package signal
 | |
| 
 | |
| import (
 | |
| 	"context"
 | |
| 	"sync"
 | |
| 	"time"
 | |
| 
 | |
| 	"v2ray.com/core/common"
 | |
| 	"v2ray.com/core/common/task"
 | |
| )
 | |
| 
 | |
| type ActivityUpdater interface {
 | |
| 	Update()
 | |
| }
 | |
| 
 | |
| type ActivityTimer struct {
 | |
| 	sync.RWMutex
 | |
| 	updated   chan struct{}
 | |
| 	checkTask *task.Periodic
 | |
| 	onTimeout func()
 | |
| }
 | |
| 
 | |
| func (t *ActivityTimer) Update() {
 | |
| 	select {
 | |
| 	case t.updated <- struct{}{}:
 | |
| 	default:
 | |
| 	}
 | |
| }
 | |
| 
 | |
| func (t *ActivityTimer) check() error {
 | |
| 	select {
 | |
| 	case <-t.updated:
 | |
| 	default:
 | |
| 		t.finish()
 | |
| 	}
 | |
| 	return nil
 | |
| }
 | |
| 
 | |
| func (t *ActivityTimer) finish() {
 | |
| 	t.Lock()
 | |
| 	defer t.Unlock()
 | |
| 
 | |
| 	if t.onTimeout != nil {
 | |
| 		t.onTimeout()
 | |
| 		t.onTimeout = nil
 | |
| 	}
 | |
| 	if t.checkTask != nil {
 | |
| 		t.checkTask.Close() // nolint: errcheck
 | |
| 		t.checkTask = nil
 | |
| 	}
 | |
| }
 | |
| 
 | |
| func (t *ActivityTimer) SetTimeout(timeout time.Duration) {
 | |
| 	if timeout == 0 {
 | |
| 		t.finish()
 | |
| 		return
 | |
| 	}
 | |
| 
 | |
| 	checkTask := &task.Periodic{
 | |
| 		Interval: timeout,
 | |
| 		Execute:  t.check,
 | |
| 	}
 | |
| 
 | |
| 	t.Lock()
 | |
| 
 | |
| 	if t.checkTask != nil {
 | |
| 		t.checkTask.Close() // nolint: errcheck
 | |
| 	}
 | |
| 	t.checkTask = checkTask
 | |
| 	t.Unlock()
 | |
| 	t.Update()
 | |
| 	common.Must(checkTask.Start())
 | |
| }
 | |
| 
 | |
| func CancelAfterInactivity(ctx context.Context, cancel context.CancelFunc, timeout time.Duration) *ActivityTimer {
 | |
| 	timer := &ActivityTimer{
 | |
| 		updated:   make(chan struct{}, 1),
 | |
| 		onTimeout: cancel,
 | |
| 	}
 | |
| 	timer.SetTimeout(timeout)
 | |
| 	return timer
 | |
| }
 |