mirror of https://github.com/v2ray/v2ray-core
				
				
				
			
		
			
				
	
	
		
			65 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Go
		
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Go
		
	
	
package retry // import "v2ray.com/core/common/retry"
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//go:generate errorgen
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import (
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	"time"
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)
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var (
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	ErrRetryFailed = newError("all retry attempts failed")
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)
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// Strategy is a way to retry on a specific function.
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type Strategy interface {
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	// On performs a retry on a specific function, until it doesn't return any error.
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	On(func() error) error
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}
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type retryer struct {
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	totalAttempt int
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	nextDelay    func() uint32
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}
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// On implements Strategy.On.
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func (r *retryer) On(method func() error) error {
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	attempt := 0
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	accumulatedError := make([]error, 0, r.totalAttempt)
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	for attempt < r.totalAttempt {
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		err := method()
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		if err == nil {
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			return nil
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		}
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		numErrors := len(accumulatedError)
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		if numErrors == 0 || err.Error() != accumulatedError[numErrors-1].Error() {
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			accumulatedError = append(accumulatedError, err)
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		}
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		delay := r.nextDelay()
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		time.Sleep(time.Duration(delay) * time.Millisecond)
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		attempt++
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	}
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	return newError(accumulatedError).Base(ErrRetryFailed)
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}
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// Timed returns a retry strategy with fixed interval.
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func Timed(attempts int, delay uint32) Strategy {
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	return &retryer{
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		totalAttempt: attempts,
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		nextDelay: func() uint32 {
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			return delay
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		},
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	}
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}
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func ExponentialBackoff(attempts int, delay uint32) Strategy {
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	nextDelay := uint32(0)
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	return &retryer{
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		totalAttempt: attempts,
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		nextDelay: func() uint32 {
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			r := nextDelay
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			nextDelay += delay
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			return r
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		},
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	}
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}
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