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v2ray-core/common/log/access.go

60 lines
1.4 KiB

package log
import (
"github.com/v2ray/v2ray-core/common/alloc"
"github.com/v2ray/v2ray-core/common/serial"
)
// AccessStatus is the status of an access request from clients.
type AccessStatus string
const (
AccessAccepted = AccessStatus("accepted")
AccessRejected = AccessStatus("rejected")
)
var (
accessLoggerInstance logWriter = &noOpLogWriter{}
)
type accessLog struct {
From serial.String
To serial.String
Status AccessStatus
Reason serial.String
}
func (this *accessLog) Release() {
this.From = nil
this.To = nil
this.Reason = nil
}
func (this *accessLog) String() string {
b := alloc.NewSmallBuffer().Clear()
defer b.Release()
return b.AppendString(this.From.String()).AppendString(" ").AppendString(string(this.Status)).AppendString(" ").AppendString(this.To.String()).AppendString(" ").AppendString(this.Reason.String()).String()
}
// InitAccessLogger initializes the access logger to write into the give file.
func InitAccessLogger(file string) error {
logger, err := newFileLogWriter(file)
if err != nil {
Error("Failed to create access logger on file (", file, "): ", file, err)
return err
}
accessLoggerInstance = logger
return nil
}
// Access writes an access log.
func Access(from, to serial.String, status AccessStatus, reason serial.String) {
accessLoggerInstance.Log(&accessLog{
From: from,
To: to,
Status: status,
Reason: reason,
})
}