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v2ray-core/common/buf/buffered_writer.go

69 lines
1.6 KiB

package buf
import "io"
// BufferedWriter is an io.Writer with internal buffer. It writes to underlying writer when buffer is full or on demand.
// This type is not thread safe.
type BufferedWriter struct {
writer io.Writer
buffer *Buffer
buffered bool
}
// NewBufferedWriter creates a new BufferedWriter.
func NewBufferedWriter(rawWriter io.Writer) *BufferedWriter {
return &BufferedWriter{
writer: rawWriter,
buffer: NewLocal(1024),
buffered: true,
}
}
func (v *BufferedWriter) Write(b []byte) (int, error) {
if !v.buffered || v.buffer == nil {
return v.writer.Write(b)
}
nBytes, err := v.buffer.Write(b)
if err != nil {
return 0, err
}
if v.buffer.IsFull() {
if err := v.Flush(); err != nil {
return 0, err
}
if nBytes < len(b) {
if _, err := v.writer.Write(b[nBytes:]); err != nil {
return nBytes, err
}
}
}
return len(b), nil
}
// Flush writes all buffered content into underlying writer, if any.
func (v *BufferedWriter) Flush() error {
defer v.buffer.Clear()
for !v.buffer.IsEmpty() {
nBytes, err := v.writer.Write(v.buffer.Bytes())
if err != nil {
return err
}
v.buffer.SliceFrom(nBytes)
}
return nil
}
// IsBuffered returns true if this BufferedWriter holds a buffer.
func (v *BufferedWriter) IsBuffered() bool {
return v.buffered
}
// SetBuffered controls whether the BufferedWriter holds a buffer for writing. If not buffered, any write() calls into underlying writer directly.
func (v *BufferedWriter) SetBuffered(cached bool) error {
v.buffered = cached
if !cached && !v.buffer.IsEmpty() {
return v.Flush()
}
return nil
}