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72 lines
1.3 KiB
72 lines
1.3 KiB
package collect
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import (
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"sync"
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"time"
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"github.com/v2ray/v2ray-core/common/serial"
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)
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type Validity interface {
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IsValid() bool
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}
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type entry struct {
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key string
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value Validity
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}
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type ValidityMap struct {
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sync.RWMutex
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cache map[string]Validity
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cleanupIntervalSec int
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}
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func NewValidityMap(cleanupIntervalSec int) *ValidityMap {
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instance := &ValidityMap{
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cache: make(map[string]Validity),
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cleanupIntervalSec: cleanupIntervalSec,
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}
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go instance.cleanup()
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return instance
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}
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func (this *ValidityMap) cleanup() {
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for range time.Tick(time.Duration(this.cleanupIntervalSec) * time.Second) {
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entry2Remove := make([]entry, 0, 128)
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this.RLock()
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for key, value := range this.cache {
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if !value.IsValid() {
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entry2Remove = append(entry2Remove, entry{
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key: key,
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value: value,
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})
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}
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}
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this.RUnlock()
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for _, entry := range entry2Remove {
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if !entry.value.IsValid() {
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this.Lock()
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delete(this.cache, entry.key)
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this.Unlock()
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}
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}
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}
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}
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func (this *ValidityMap) Set(key serial.String, value Validity) {
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this.Lock()
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this.cache[key.String()] = value
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this.Unlock()
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}
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func (this *ValidityMap) Get(key serial.String) Validity {
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this.RLock()
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defer this.RUnlock()
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if value, found := this.cache[key.String()]; found {
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return value
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}
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return nil
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}
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