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197 lines
4.6 KiB
197 lines
4.6 KiB
package core
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import (
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"context"
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"runtime"
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"sync"
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"time"
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"v2ray.com/core/common"
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"v2ray.com/core/common/platform"
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)
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// TimeoutPolicy contains limits for connection timeout.
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type TimeoutPolicy struct {
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// Timeout for handshake phase in a connection.
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Handshake time.Duration
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// Timeout for connection being idle, i.e., there is no egress or ingress traffic in this connection.
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ConnectionIdle time.Duration
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// Timeout for an uplink only connection, i.e., the downlink of the connection has been closed.
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UplinkOnly time.Duration
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// Timeout for an downlink only connection, i.e., the uplink of the connection has been closed.
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DownlinkOnly time.Duration
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}
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// StatsPolicy contains settings for stats counters.
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type StatsPolicy struct {
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// Whether or not to enable stat counter for user uplink traffic.
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UserUplink bool
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// Whether or not to enable stat counter for user downlink traffic.
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UserDownlink bool
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}
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// BufferPolicy contains settings for internal buffer.
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type BufferPolicy struct {
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// Size of buffer per connection, in bytes. -1 for unlimited buffer.
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PerConnection int32
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}
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// SystemStatsPolicy contains stat policy settings on system level.
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type SystemStatsPolicy struct {
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// Whether or not to enable stat counter for uplink traffic in inbound handlers.
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InboundUplink bool
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// Whether or not to enable stat counter for downlink traffic in inbound handlers.
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InboundDownlink bool
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}
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// SystemPolicy contains policy settings at system level.
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type SystemPolicy struct {
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Stats SystemStatsPolicy
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Buffer BufferPolicy
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}
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// Policy is session based settings for controlling V2Ray requests. It contains various settings (or limits) that may differ for different users in the context.
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type Policy struct {
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Timeouts TimeoutPolicy // Timeout settings
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Stats StatsPolicy
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Buffer BufferPolicy
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}
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// PolicyManager is a feature that provides Policy for the given user by its id or level.
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type PolicyManager interface {
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Feature
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// ForLevel returns the Policy for the given user level.
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ForLevel(level uint32) Policy
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// ForSystem returns the Policy for V2Ray system.
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ForSystem() SystemPolicy
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}
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var defaultBufferSize int32
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func init() {
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const key = "v2ray.ray.buffer.size"
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const defaultValue = -17
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size := platform.EnvFlag{
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Name: key,
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AltName: platform.NormalizeEnvName(key),
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}.GetValueAsInt(defaultValue)
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switch size {
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case 0:
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defaultBufferSize = -1 // For pipe to use unlimited size
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case defaultValue: // Env flag not defined. Use default values per CPU-arch.
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switch runtime.GOARCH {
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case "arm", "arm64", "mips", "mipsle", "mips64", "mips64le":
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defaultBufferSize = 16 * 1024 // 16k cache for low-end devices
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default:
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defaultBufferSize = 2 * 1024 * 1024
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}
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default:
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defaultBufferSize = int32(size) * 1024 * 1024
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}
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}
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func defaultBufferPolicy() BufferPolicy {
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return BufferPolicy{
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PerConnection: defaultBufferSize,
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}
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}
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// DefaultPolicy returns the Policy when user is not specified.
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func DefaultPolicy() Policy {
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return Policy{
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Timeouts: TimeoutPolicy{
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Handshake: time.Second * 4,
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ConnectionIdle: time.Second * 300,
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UplinkOnly: time.Second * 2,
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DownlinkOnly: time.Second * 5,
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},
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Stats: StatsPolicy{
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UserUplink: false,
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UserDownlink: false,
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},
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Buffer: defaultBufferPolicy(),
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}
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}
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type policyKey int
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const (
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bufferPolicyKey policyKey = 0
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)
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func ContextWithBufferPolicy(ctx context.Context, p BufferPolicy) context.Context {
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return context.WithValue(ctx, bufferPolicyKey, p)
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}
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func BufferPolicyFromContext(ctx context.Context) BufferPolicy {
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pPolicy := ctx.Value(bufferPolicyKey)
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if pPolicy == nil {
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return defaultBufferPolicy()
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}
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return pPolicy.(BufferPolicy)
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}
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type syncPolicyManager struct {
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sync.RWMutex
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PolicyManager
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}
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func (m *syncPolicyManager) ForLevel(level uint32) Policy {
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m.RLock()
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defer m.RUnlock()
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if m.PolicyManager == nil {
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p := DefaultPolicy()
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if level == 1 {
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p.Timeouts.ConnectionIdle = time.Second * 600
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}
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return p
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}
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return m.PolicyManager.ForLevel(level)
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}
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func (m *syncPolicyManager) ForSystem() SystemPolicy {
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m.RLock()
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defer m.RUnlock()
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if m.PolicyManager == nil {
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return SystemPolicy{}
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}
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return m.PolicyManager.ForSystem()
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}
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func (m *syncPolicyManager) Start() error {
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m.RLock()
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defer m.RUnlock()
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if m.PolicyManager == nil {
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return nil
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}
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return m.PolicyManager.Start()
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}
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func (m *syncPolicyManager) Close() error {
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m.RLock()
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defer m.RUnlock()
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return common.Close(m.PolicyManager)
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}
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func (m *syncPolicyManager) Set(manager PolicyManager) {
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if manager == nil {
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return
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}
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m.Lock()
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defer m.Unlock()
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common.Close(m.PolicyManager) // nolint: errcheck
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m.PolicyManager = manager
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}
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