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v2ray-core/common/net/ipnet.go

83 lines
1.4 KiB

package net
import (
"math/bits"
"net"
)
type IPNetTable struct {
cache map[uint32]byte
}
func NewIPNetTable() *IPNetTable {
return &IPNetTable{
cache: make(map[uint32]byte, 1024),
}
}
func ipToUint32(ip IP) uint32 {
value := uint32(0)
for _, b := range []byte(ip) {
value <<= 8
value += uint32(b)
}
return value
}
func ipMaskToByte(mask net.IPMask) byte {
value := byte(0)
for _, b := range []byte(mask) {
value += byte(bits.OnesCount8(b))
}
return value
}
func (n *IPNetTable) Add(ipNet *net.IPNet) {
ipv4 := ipNet.IP.To4()
if ipv4 == nil {
// For now, we don't support IPv6
return
}
mask := ipMaskToByte(ipNet.Mask)
n.AddIP(ipv4, mask)
}
func (n *IPNetTable) AddIP(ip []byte, mask byte) {
k := ipToUint32(ip)
existing, found := n.cache[k]
if !found || existing > mask {
n.cache[k] = mask
}
}
func (n *IPNetTable) Contains(ip net.IP) bool {
ipv4 := ip.To4()
if ipv4 == nil {
return false
}
originalValue := ipToUint32(ipv4)
if entry, found := n.cache[originalValue]; found {
if entry == 32 {
return true
}
}
mask := uint32(0)
for maskbit := byte(1); maskbit <= 32; maskbit++ {
mask += 1 << uint32(32-maskbit)
maskedValue := originalValue & mask
if entry, found := n.cache[maskedValue]; found {
if entry == maskbit {
return true
}
}
}
return false
}
func (n *IPNetTable) IsEmpty() bool {
return len(n.cache) == 0
}