mirror of https://github.com/v2ray/v2ray-core
74 lines
1.2 KiB
Go
74 lines
1.2 KiB
Go
package net
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import (
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"strings"
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)
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func ParseNetwork(nwStr string) Network {
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if network, found := Network_value[nwStr]; found {
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return Network(network)
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}
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switch strings.ToLower(nwStr) {
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case "tcp":
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return Network_TCP
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case "udp":
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return Network_UDP
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case "kcp":
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return Network_KCP
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case "ws":
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return Network_WebSocket
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default:
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return Network_Unknown
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}
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}
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func (v Network) AsList() *NetworkList {
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return &NetworkList{
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Network: []Network{v},
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}
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}
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func (v Network) SystemString() string {
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switch v {
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case Network_TCP:
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return "tcp"
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case Network_UDP, Network_KCP:
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return "udp"
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default:
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return "unknown"
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}
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}
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func (v Network) URLPrefix() string {
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switch v {
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case Network_TCP:
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return "tcp"
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case Network_UDP:
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return "udp"
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case Network_KCP:
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return "kcp"
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case Network_WebSocket:
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return "ws"
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default:
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return "unknown"
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}
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}
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// HashNetwork returns true if the given network is in v NetworkList.
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func (v NetworkList) HasNetwork(network Network) bool {
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for _, value := range v.Network {
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if string(value) == string(network) {
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return true
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}
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}
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return false
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}
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func (v NetworkList) Get(idx int) Network {
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return v.Network[idx]
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}
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func (v NetworkList) Size() int {
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return len(v.Network)
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}
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