mirror of https://github.com/v2ray/v2ray-core
48 lines
794 B
Go
48 lines
794 B
Go
package core
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const (
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bufferSize = 16
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)
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// Ray is an internal tranport channel bewteen inbound and outbound connection.
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type Ray struct {
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Input chan []byte
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Output chan []byte
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}
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func NewRay() *Ray {
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return &Ray{
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Input: make(chan []byte, bufferSize),
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Output: make(chan []byte, bufferSize),
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}
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}
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type OutboundRay interface {
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OutboundInput() <-chan []byte
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OutboundOutput() chan<- []byte
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}
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type InboundRay interface {
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InboundInput() chan<- []byte
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InboundOutput() <-chan []byte
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}
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func (ray *Ray) OutboundInput() <-chan []byte {
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return ray.Input
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}
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func (ray *Ray) OutboundOutput() chan<- []byte {
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return ray.Output
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}
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func (ray *Ray) InboundInput() chan<- []byte {
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return ray.Input
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}
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func (ray *Ray) InboundOutput() <-chan []byte {
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return ray.Output
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}
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type UDPRay struct {
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}
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