package shadowsocks import ( "context" "runtime" "time" "v2ray.com/core/app" "v2ray.com/core/app/dispatcher" "v2ray.com/core/app/log" "v2ray.com/core/common" "v2ray.com/core/common/buf" "v2ray.com/core/common/errors" "v2ray.com/core/common/net" "v2ray.com/core/common/protocol" "v2ray.com/core/common/signal" "v2ray.com/core/proxy" "v2ray.com/core/transport/internet" "v2ray.com/core/transport/internet/udp" ) type Server struct { config *ServerConfig user *protocol.User account *ShadowsocksAccount } func NewServer(ctx context.Context, config *ServerConfig) (*Server, error) { space := app.SpaceFromContext(ctx) if space == nil { return nil, errors.New("Shadowsocks|Server: No space in context.") } if config.GetUser() == nil { return nil, errors.New("Shadowsocks|Server: User is not specified.") } rawAccount, err := config.User.GetTypedAccount() if err != nil { return nil, errors.Base(err).Message("Shadowsocks|Server: Failed to get user account.") } account := rawAccount.(*ShadowsocksAccount) s := &Server{ config: config, user: config.GetUser(), account: account, } return s, nil } func (s *Server) Network() net.NetworkList { list := net.NetworkList{ Network: []net.Network{net.Network_TCP}, } if s.config.UdpEnabled { list.Network = append(list.Network, net.Network_UDP) } return list } func (s *Server) Process(ctx context.Context, network net.Network, conn internet.Connection, dispatcher dispatcher.Interface) error { conn.SetReusable(false) switch network { case net.Network_TCP: return s.handleConnection(ctx, conn, dispatcher) case net.Network_UDP: return s.handlerUDPPayload(ctx, conn, dispatcher) default: return errors.New("Shadowsocks|Server: Unknown network: ", network) } } func (v *Server) handlerUDPPayload(ctx context.Context, conn internet.Connection, dispatcher dispatcher.Interface) error { udpServer := udp.NewDispatcher(dispatcher) reader := buf.NewReader(conn) for { payload, err := reader.Read() if err != nil { break } request, data, err := DecodeUDPPacket(v.user, payload) if err != nil { if source, ok := proxy.SourceFromContext(ctx); ok { log.Info("Shadowsocks|Server: Skipping invalid UDP packet from: ", source, ": ", err) log.Access(source, "", log.AccessRejected, err) } payload.Release() continue } if request.Option.Has(RequestOptionOneTimeAuth) && v.account.OneTimeAuth == Account_Disabled { log.Info("Shadowsocks|Server: Client payload enables OTA but server doesn't allow it.") payload.Release() continue } if !request.Option.Has(RequestOptionOneTimeAuth) && v.account.OneTimeAuth == Account_Enabled { log.Info("Shadowsocks|Server: Client payload disables OTA but server forces it.") payload.Release() continue } dest := request.Destination() if source, ok := proxy.SourceFromContext(ctx); ok { log.Access(source, dest, log.AccessAccepted, "") } log.Info("Shadowsocks|Server: Tunnelling request to ", dest) ctx = protocol.ContextWithUser(ctx, request.User) udpServer.Dispatch(ctx, dest, data, func(payload *buf.Buffer) { defer payload.Release() data, err := EncodeUDPPacket(request, payload) if err != nil { log.Warning("Shadowsocks|Server: Failed to encode UDP packet: ", err) return } defer data.Release() conn.Write(data.Bytes()) }) } return nil } func (s *Server) handleConnection(ctx context.Context, conn internet.Connection, dispatcher dispatcher.Interface) error { conn.SetReadDeadline(time.Now().Add(time.Second * 8)) bufferedReader := buf.NewBufferedReader(conn) request, bodyReader, err := ReadTCPSession(s.user, bufferedReader) if err != nil { log.Access(conn.RemoteAddr(), "", log.AccessRejected, err) log.Info("Shadowsocks|Server: Failed to create request from: ", conn.RemoteAddr(), ": ", err) return err } conn.SetReadDeadline(time.Time{}) bufferedReader.SetBuffered(false) dest := request.Destination() log.Access(conn.RemoteAddr(), dest, log.AccessAccepted, "") log.Info("Shadowsocks|Server: Tunnelling request to ", dest) ctx = protocol.ContextWithUser(ctx, request.User) ctx, cancel := context.WithCancel(ctx) userSettings := s.user.GetSettings() timer := signal.CancelAfterInactivity(ctx, cancel, userSettings.PayloadTimeout) ray, err := dispatcher.Dispatch(ctx, dest) if err != nil { return err } requestDone := signal.ExecuteAsync(func() error { bufferedWriter := buf.NewBufferedWriter(conn) responseWriter, err := WriteTCPResponse(request, bufferedWriter) if err != nil { log.Warning("Shadowsocks|Server: Failed to write response: ", err) return err } payload, err := ray.InboundOutput().Read() if err != nil { return err } if err := responseWriter.Write(payload); err != nil { return err } payload.Release() if err := bufferedWriter.SetBuffered(false); err != nil { return err } if err := buf.PipeUntilEOF(timer, ray.InboundOutput(), responseWriter); err != nil { log.Info("Shadowsocks|Server: Failed to transport all TCP response: ", err) return err } return nil }) responseDone := signal.ExecuteAsync(func() error { defer ray.InboundInput().Close() if err := buf.PipeUntilEOF(timer, bodyReader, ray.InboundInput()); err != nil { log.Info("Shadowsocks|Server: Failed to transport all TCP request: ", err) return err } return nil }) if err := signal.ErrorOrFinish2(ctx, requestDone, responseDone); err != nil { log.Info("Shadowsocks|Server: Connection ends with ", err) ray.InboundInput().CloseError() ray.InboundOutput().CloseError() return err } runtime.KeepAlive(timer) return nil } func init() { common.Must(common.RegisterConfig((*ServerConfig)(nil), func(ctx context.Context, config interface{}) (interface{}, error) { return NewServer(ctx, config.(*ServerConfig)) })) }