package alloc import ( "sync" ) type BufferPool struct { chain chan []byte allocator *sync.Pool } func NewBufferPool(bufferSize, poolSize int) *BufferPool { pool := &BufferPool{ chain: make(chan []byte, poolSize), allocator: &sync.Pool{ New: func() interface{} { return make([]byte, bufferSize) }, }, } for i := 0; i < poolSize/2; i++ { pool.chain <- make([]byte, bufferSize) } return pool } func (p *BufferPool) Allocate() *Buffer { var b []byte select { case b = <-p.chain: default: b = p.allocator.Get().([]byte) } return &Buffer{ head: b, pool: p, Value: b[defaultOffset:], offset: defaultOffset, } } func (p *BufferPool) Free(buffer *Buffer) { rawBuffer := buffer.head if rawBuffer == nil { return } select { case p.chain <- rawBuffer: default: p.allocator.Put(rawBuffer) } } var smallPool = NewBufferPool(1024, 64) var mediumPool = NewBufferPool(8*1024, 128) var largePool = NewBufferPool(64*1024, 64)