package core

const (
	bufferSize = 16
)

// Ray is an internal tranport channel bewteen inbound and outbound connection.
type Ray struct {
	Input  chan []byte
	Output chan []byte
}

func NewRay() *Ray {
	return &Ray{
		Input:  make(chan []byte, bufferSize),
		Output: make(chan []byte, bufferSize),
	}
}

type OutboundRay interface {
	OutboundInput() <-chan []byte
	OutboundOutput() chan<- []byte
}

type InboundRay interface {
	InboundInput() chan<- []byte
	InboundOutput() <-chan []byte
}

func (ray *Ray) OutboundInput() <-chan []byte {
	return ray.Input
}

func (ray *Ray) OutboundOutput() chan<- []byte {
	return ray.Output
}

func (ray *Ray) InboundInput() chan<- []byte {
	return ray.Input
}

func (ray *Ray) InboundOutput() <-chan []byte {
	return ray.Output
}

type UDPRay struct {
}