package buf import ( "io" "runtime" "syscall" "v2ray.com/core/common/platform" ) type allocStrategy struct { current uint32 } func (s *allocStrategy) Current() uint32 { return s.current } func (s *allocStrategy) Adjust(n uint32) { if n >= s.current { s.current *= 4 } else { s.current = n } if s.current > 32 { s.current = 32 } if s.current == 0 { s.current = 1 } } func (s *allocStrategy) Alloc() []*Buffer { bs := make([]*Buffer, s.current) for i := range bs { bs[i] = New() } return bs } type multiReader interface { Init([]*Buffer) Read(fd uintptr) int32 Clear() } type ReadVReader struct { io.Reader rawConn syscall.RawConn mr multiReader alloc allocStrategy } func NewReadVReader(reader io.Reader, rawConn syscall.RawConn) *ReadVReader { return &ReadVReader{ Reader: reader, rawConn: rawConn, alloc: allocStrategy{ current: 1, }, mr: newMultiReader(), } } func (r *ReadVReader) readMulti() (MultiBuffer, error) { bs := r.alloc.Alloc() r.mr.Init(bs) var nBytes int32 err := r.rawConn.Read(func(fd uintptr) bool { n := r.mr.Read(fd) if n < 0 { return false } nBytes = n return true }) r.mr.Clear() if err != nil { mb := MultiBuffer(bs) mb.Release() return nil, err } if nBytes == 0 { mb := MultiBuffer(bs) mb.Release() return nil, io.EOF } nBuf := 0 for nBuf < len(bs) { if nBytes <= 0 { break } end := int32(nBytes) if end > Size { end = Size } bs[nBuf].end = end nBytes -= end nBuf++ } for i := nBuf; i < len(bs); i++ { bs[i].Release() bs[i] = nil } return MultiBuffer(bs[:nBuf]), nil } // ReadMultiBuffer implements Reader. func (r *ReadVReader) ReadMultiBuffer() (MultiBuffer, error) { if r.alloc.Current() == 1 { b, err := readOne(r.Reader) if err != nil { return nil, err } if b.IsFull() { r.alloc.Adjust(1) } return NewMultiBufferValue(b), nil } mb, err := r.readMulti() if err != nil { return nil, err } r.alloc.Adjust(uint32(len(mb))) return mb, nil } var useReadv = false func init() { const defaultFlagValue = "NOT_DEFINED_AT_ALL" value := platform.NewEnvFlag("v2ray.buf.readv").GetValue(func() string { return defaultFlagValue }) switch value { case defaultFlagValue, "auto": if (runtime.GOARCH == "386" || runtime.GOARCH == "amd64" || runtime.GOARCH == "s390x") && (runtime.GOOS == "linux" || runtime.GOOS == "darwin" || runtime.GOOS == "windows") { useReadv = true } case "enable": useReadv = true } }