package inbound import ( "context" "sync" "time" "v2ray.com/core/app/log" "v2ray.com/core/app/proxyman" "v2ray.com/core/app/proxyman/mux" "v2ray.com/core/common/dice" v2net "v2ray.com/core/common/net" "v2ray.com/core/proxy" ) type DynamicInboundHandler struct { tag string ctx context.Context cancel context.CancelFunc proxyConfig interface{} receiverConfig *proxyman.ReceiverConfig portMutex sync.Mutex portsInUse map[v2net.Port]bool workerMutex sync.RWMutex worker []worker lastRefresh time.Time mux *mux.Server } func NewDynamicInboundHandler(ctx context.Context, tag string, receiverConfig *proxyman.ReceiverConfig, proxyConfig interface{}) (*DynamicInboundHandler, error) { ctx, cancel := context.WithCancel(ctx) h := &DynamicInboundHandler{ ctx: ctx, tag: tag, cancel: cancel, proxyConfig: proxyConfig, receiverConfig: receiverConfig, portsInUse: make(map[v2net.Port]bool), mux: mux.NewServer(ctx), } return h, nil } func (h *DynamicInboundHandler) allocatePort() v2net.Port { from := int(h.receiverConfig.PortRange.From) delta := int(h.receiverConfig.PortRange.To) - from + 1 h.portMutex.Lock() defer h.portMutex.Unlock() for { r := dice.Roll(delta) port := v2net.Port(from + r) _, used := h.portsInUse[port] if !used { h.portsInUse[port] = true return port } } } func (h *DynamicInboundHandler) waitAnyCloseWorkers(ctx context.Context, cancel context.CancelFunc, workers []worker, duration time.Duration) { time.Sleep(duration) cancel() ports2Del := make([]v2net.Port, len(workers)) for idx, worker := range workers { ports2Del[idx] = worker.Port() worker.Close() } h.portMutex.Lock() for _, port := range ports2Del { delete(h.portsInUse, port) } h.portMutex.Unlock() } func (h *DynamicInboundHandler) refresh() error { h.lastRefresh = time.Now() timeout := time.Minute * time.Duration(h.receiverConfig.AllocationStrategy.GetRefreshValue()) * 2 concurrency := h.receiverConfig.AllocationStrategy.GetConcurrencyValue() ctx, cancel := context.WithTimeout(h.ctx, timeout) workers := make([]worker, 0, concurrency) address := h.receiverConfig.Listen.AsAddress() if address == nil { address = v2net.AnyIP } for i := uint32(0); i < concurrency; i++ { port := h.allocatePort() p, err := proxy.CreateInboundHandler(ctx, h.proxyConfig) if err != nil { log.Trace(newError("failed to create proxy instance").Base(err).AtWarning()) continue } nl := p.Network() if nl.HasNetwork(v2net.Network_TCP) { worker := &tcpWorker{ tag: h.tag, address: address, port: port, proxy: p, stream: h.receiverConfig.StreamSettings, recvOrigDest: h.receiverConfig.ReceiveOriginalDestination, dispatcher: h.mux, sniffers: h.receiverConfig.DomainOverride, } if err := worker.Start(); err != nil { log.Trace(newError("failed to create TCP worker").Base(err).AtWarning()) continue } workers = append(workers, worker) } if nl.HasNetwork(v2net.Network_UDP) { worker := &udpWorker{ tag: h.tag, proxy: p, address: address, port: port, recvOrigDest: h.receiverConfig.ReceiveOriginalDestination, dispatcher: h.mux, } if err := worker.Start(); err != nil { log.Trace(newError("failed to create UDP worker").Base(err).AtWarning()) continue } workers = append(workers, worker) } } h.workerMutex.Lock() h.worker = workers h.workerMutex.Unlock() go h.waitAnyCloseWorkers(ctx, cancel, workers, timeout) return nil } func (h *DynamicInboundHandler) monitor() { for { select { case <-h.ctx.Done(): return case <-time.After(time.Minute * time.Duration(h.receiverConfig.AllocationStrategy.GetRefreshValue())): h.refresh() } } } func (h *DynamicInboundHandler) Start() error { err := h.refresh() go h.monitor() return err } func (h *DynamicInboundHandler) Close() { h.cancel() } func (h *DynamicInboundHandler) GetRandomInboundProxy() (proxy.Inbound, v2net.Port, int) { h.workerMutex.RLock() defer h.workerMutex.RUnlock() if len(h.worker) == 0 { return nil, 0, 0 } w := h.worker[dice.Roll(len(h.worker))] expire := h.receiverConfig.AllocationStrategy.GetRefreshValue() - uint32(time.Since(h.lastRefresh)/time.Minute) return w.Proxy(), w.Port(), int(expire) }