package buf import ( "io" "v2ray.com/core/common" "v2ray.com/core/common/errors" ) func readOneUDP(r io.Reader) (*Buffer, error) { b := New() for i := 0; i < 64; i++ { _, err := b.ReadFrom(r) if !b.IsEmpty() { return b, nil } if err != nil { b.Release() return nil, err } } b.Release() return nil, newError("Reader returns too many empty payloads.") } // ReadBuffer reads a Buffer from the given reader, without allocating large buffer in advance. func ReadBuffer(r io.Reader) (*Buffer, error) { // Use an one-byte buffer to wait for incoming payload. var firstByte [1]byte nBytes, err := r.Read(firstByte[:]) if err != nil { return nil, err } b := New() if nBytes > 0 { common.Must(b.WriteByte(firstByte[0])) } for i := 0; i < 64; i++ { _, err := b.ReadFrom(r) if !b.IsEmpty() { return b, nil } if err != nil { b.Release() return nil, err } } b.Release() return nil, newError("Reader returns too many empty payloads.") } // BufferedReader is a Reader that keeps its internal buffer. type BufferedReader struct { // Reader is the underlying reader to be read from Reader Reader // Buffer is the internal buffer to be read from first Buffer MultiBuffer } // BufferedBytes returns the number of bytes that is cached in this reader. func (r *BufferedReader) BufferedBytes() int32 { return r.Buffer.Len() } // ReadByte implements io.ByteReader. func (r *BufferedReader) ReadByte() (byte, error) { var b [1]byte _, err := r.Read(b[:]) return b[0], err } // Read implements io.Reader. It reads from internal buffer first (if available) and then reads from the underlying reader. func (r *BufferedReader) Read(b []byte) (int, error) { if !r.Buffer.IsEmpty() { buffer, nBytes := SplitBytes(r.Buffer, b) r.Buffer = buffer if r.Buffer.IsEmpty() { r.Buffer = nil } return nBytes, nil } mb, err := r.Reader.ReadMultiBuffer() if err != nil { return 0, err } mb, nBytes := SplitBytes(mb, b) if !mb.IsEmpty() { r.Buffer = mb } return nBytes, nil } // ReadMultiBuffer implements Reader. func (r *BufferedReader) ReadMultiBuffer() (MultiBuffer, error) { if !r.Buffer.IsEmpty() { mb := r.Buffer r.Buffer = nil return mb, nil } return r.Reader.ReadMultiBuffer() } // ReadAtMost returns a MultiBuffer with at most size. func (r *BufferedReader) ReadAtMost(size int32) (MultiBuffer, error) { if r.Buffer.IsEmpty() { mb, err := r.Reader.ReadMultiBuffer() if mb.IsEmpty() && err != nil { return nil, err } r.Buffer = mb } rb, mb := SplitSize(r.Buffer, size) r.Buffer = rb if r.Buffer.IsEmpty() { r.Buffer = nil } return mb, nil } func (r *BufferedReader) writeToInternal(writer io.Writer) (int64, error) { mbWriter := NewWriter(writer) var sc SizeCounter if r.Buffer != nil { sc.Size = int64(r.Buffer.Len()) if err := mbWriter.WriteMultiBuffer(r.Buffer); err != nil { return 0, err } r.Buffer = nil } err := Copy(r.Reader, mbWriter, CountSize(&sc)) return sc.Size, err } // WriteTo implements io.WriterTo. func (r *BufferedReader) WriteTo(writer io.Writer) (int64, error) { nBytes, err := r.writeToInternal(writer) if errors.Cause(err) == io.EOF { return nBytes, nil } return nBytes, err } // Close implements io.Closer. func (r *BufferedReader) Close() error { if !r.Buffer.IsEmpty() { ReleaseMulti(r.Buffer) r.Buffer = nil } return common.Close(r.Reader) } // SingleReader is a Reader that read one Buffer every time. type SingleReader struct { io.Reader } // ReadMultiBuffer implements Reader. func (r *SingleReader) ReadMultiBuffer() (MultiBuffer, error) { b, err := ReadBuffer(r.Reader) if err != nil { return nil, err } return MultiBuffer{b}, nil } // PacketReader is a Reader that read one Buffer every time. type PacketReader struct { io.Reader } // ReadMultiBuffer implements Reader. func (r *PacketReader) ReadMultiBuffer() (MultiBuffer, error) { b, err := readOneUDP(r.Reader) if err != nil { return nil, err } return MultiBuffer{b}, nil }