mirror of https://github.com/v2ray/v2ray-core
fix uinitTest failure on win10
parent
3c2b75f548
commit
e986217ed6
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@ -3,6 +3,7 @@ package platform_test
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import (
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"os"
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"path/filepath"
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"runtime"
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"testing"
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. "v2ray.com/core/common/platform"
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@ -52,7 +53,11 @@ func TestGetAssetLocation(t *testing.T) {
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assert(filepath.Dir(loc), Equals, filepath.Dir(exec))
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os.Setenv("v2ray.location.asset", "/v2ray")
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assert(GetAssetLocation("t"), Equals, "/v2ray/t")
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if runtime.GOOS == "windows" {
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assert(GetAssetLocation("t"), Equals, "\\v2ray\\t")
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} else {
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assert(GetAssetLocation("t"), Equals, "/v2ray/t")
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}
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}
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func TestGetPluginLocation(t *testing.T) {
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