mirror of https://github.com/v2ray/v2ray-core
remove duplicated code
parent
f6d4e599bd
commit
d5cd919cec
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@ -294,17 +294,7 @@ func (this *SendingWorker) ProcessAck(number uint32) {
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this.FindFirstUnacknowledged()
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this.FindFirstUnacknowledged()
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}
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}
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func (this *SendingWorker) ProcessSegment(current uint32, seg *AckSegment) {
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func (this *SendingWorker) FillWindow(current uint32) {
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defer seg.Release()
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this.Lock()
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defer this.Unlock()
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if this.remoteNextNumber < seg.ReceivingWindow {
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this.remoteNextNumber = seg.ReceivingWindow
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}
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this.ProcessReceivingNextWithoutLock(seg.ReceivingNext)
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for !this.queue.IsEmpty() && !this.window.IsFull() {
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for !this.queue.IsEmpty() && !this.window.IsFull() {
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seg := NewDataSegment()
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seg := NewDataSegment()
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seg.Data = this.queue.Pop()
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seg.Data = this.queue.Pop()
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@ -315,6 +305,19 @@ func (this *SendingWorker) ProcessSegment(current uint32, seg *AckSegment) {
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this.window.Push(seg)
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this.window.Push(seg)
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this.nextNumber++
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this.nextNumber++
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}
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}
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}
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func (this *SendingWorker) ProcessSegment(current uint32, seg *AckSegment) {
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defer seg.Release()
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this.Lock()
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defer this.Unlock()
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if this.remoteNextNumber < seg.ReceivingWindow {
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this.remoteNextNumber = seg.ReceivingWindow
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}
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this.ProcessReceivingNextWithoutLock(seg.ReceivingNext)
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this.FillWindow(current)
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var maxack uint32
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var maxack uint32
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for i := 0; i < int(seg.Count); i++ {
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for i := 0; i < int(seg.Count); i++ {
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@ -409,17 +412,7 @@ func (this *SendingWorker) Flush(current uint32) {
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cwnd = this.firstUnacknowledged + this.controlWindow
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cwnd = this.firstUnacknowledged + this.controlWindow
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}
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}
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for !this.queue.IsEmpty() && !this.window.IsFull() {
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this.FillWindow(current)
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seg := NewDataSegment()
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seg.Data = this.queue.Pop()
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seg.Number = this.nextNumber
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seg.timeout = current
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seg.ackSkipped = 0
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seg.transmit = 0
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this.window.Push(seg)
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this.nextNumber++
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}
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this.window.Flush(current, this.conn.fastresend, this.conn.roundTrip.Timeout(), cwnd)
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this.window.Flush(current, this.conn.fastresend, this.conn.roundTrip.Timeout(), cwnd)
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}
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}
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