mirror of https://github.com/v2ray/v2ray-core
				
				
				
			http: send HTTP Connect if no content is written after 5ms.
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			@ -4,11 +4,13 @@ package http
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import (
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	"bufio"
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	"io"
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	"context"
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	"encoding/base64"
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	"io"
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	"net/http"
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	"strings"
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	"sync"
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	"time"
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	"v2ray.com/core"
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	"v2ray.com/core/common"
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			@ -123,13 +125,8 @@ func (c *Client) Process(ctx context.Context, link *transport.Link, dialer inter
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	return nil
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}
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type tunnelConn struct {
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	internet.Connection
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	header *buf.Buffer
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}
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// setUpHTTPTunnel will create a socket tunnel via HTTP CONNECT method
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func setUpHTTPTunnel(conn internet.Connection, destination *net.Destination, user *protocol.MemoryUser) *tunnelConn {
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func setUpHTTPTunnel(conn internet.Connection, destination *net.Destination, user *protocol.MemoryUser) *tunConn {
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	var headers []string
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	destNetAddr := destination.NetAddr()
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	headers = append(headers, "CONNECT "+destNetAddr+" HTTP/1.1")
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			@ -143,40 +140,59 @@ func setUpHTTPTunnel(conn internet.Connection, destination *net.Destination, use
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	b := buf.New()
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	b.WriteString(strings.Join(headers, "\r\n") + "\r\n\r\n")
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	return &tunnelConn {
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		Connection: conn,
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		header:     b,
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	}
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	return newTunConn(conn, b, 5 * time.Millisecond)
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}
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func (c *tunnelConn) Write(b []byte) (n int, err error) {
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// tunConn is a connection that writes header before content,
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// the header will be written during the next Write call or after
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// specified delay.
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type tunConn struct {
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	internet.Connection
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	header *buf.Buffer
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	once   sync.Once
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	timer  *time.Timer
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}
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func newTunConn(conn internet.Connection, header *buf.Buffer, delay time.Duration) *tunConn {
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	tc := &tunConn{
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		Connection: conn,
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		header:     header,
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	}
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	if delay > 0 {
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		tc.timer = time.AfterFunc(delay, func() {
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			tc.Write([]byte{})
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		})
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	}
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	return tc
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}
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func (c *tunConn) Write(b []byte) (n int, err error) {
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	// fallback to normal write if header is sent
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	if c.header == nil {
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		return c.Connection.Write(b)
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	}
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	buffer := c.header
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	lenheader := c.header.Len()
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	// Concate header and b
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	_, err = buffer.Write(b)
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	if err != nil {
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		c.header.Resize(0, lenheader)
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		return 0, err
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	}
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	// Write buffer
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	nc, err := io.Copy(c.Connection, buffer)
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	if int32(nc) < lenheader {
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		c.header.Resize(int32(nc), lenheader)
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		return 0, err
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	}
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	c.header.Release()
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	c.header = nil
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	n = int(nc) - int(lenheader)
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	if err != nil {
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		return n, err
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	}
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	// Write trailing bytes
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	if n < len(b) {
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	// Prevent timer and writer race condition
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	c.once.Do(func() {
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		if c.timer != nil {
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			c.timer.Stop()
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			c.timer = nil
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		}
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		lenheader := c.header.Len()
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		// Concate header and b
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		common.Must2(c.header.Write(b))
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		// Write buffer
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		var nc int64
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		nc, err = io.Copy(c.Connection, c.header)
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		c.header.Release()
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		c.header = nil
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		n = int(nc) - int(lenheader)
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		if n < 0 { n = 0 }
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		b = b[n:]
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	})
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	// Write Trailing bytes
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	if len(b) > 0 && err == nil {
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		var nw int
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		nw, err = c.Connection.Write(b[:n])
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		nw, err = c.Connection.Write(b)
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		n += nw
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	}
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	return n, err
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