Browse Source

Add a retry mechanism

pull/45/head
V2Ray 9 years ago
parent
commit
93625dd656
  1. 44
      common/retry/retry.go
  2. 7
      point.go

44
common/retry/retry.go

@ -0,0 +1,44 @@
package retry
import (
"errors"
"time"
)
var (
RetryFailed = errors.New("All retry attempts failed.")
)
type RetryStrategy interface {
On(func() error) error
}
type retryer struct {
NextDelay func(int) int
}
func (r *retryer) On(method func() error) error {
attempt := 0
for {
err := method()
if err == nil {
return nil
}
delay := r.NextDelay(attempt)
if delay < 0 {
return RetryFailed
}
<-time.After(time.Duration(delay) * time.Millisecond)
}
}
func Timed(attempts int, delay int) RetryStrategy {
return &retryer{
NextDelay: func(attempt int) int {
if attempt >= attempts {
return -1
}
return delay
},
}
}

7
point.go

@ -4,6 +4,7 @@ import (
"github.com/v2ray/v2ray-core/common/errors"
"github.com/v2ray/v2ray-core/common/log"
v2net "github.com/v2ray/v2ray-core/common/net"
"github.com/v2ray/v2ray-core/common/retry"
"github.com/v2ray/v2ray-core/config"
)
@ -90,9 +91,9 @@ func (vp *Point) Start() error {
return errors.NewBadConfigurationError()
}
err := vp.ich.Listen(vp.port)
// TODO: handle error
return err
return retry.Timed(100 /* times */, 100 /* ms */).On(func() error {
return vp.ich.Listen(vp.port)
})
}
func (p *Point) DispatchToOutbound(packet v2net.Packet) InboundRay {

Loading…
Cancel
Save