simplify validity map

pull/82/head
v2ray 9 years ago
parent 5df2a1c6e6
commit 526c4558ca

@ -2,7 +2,7 @@ package collect
import (
"sync"
"time"
"sync/atomic"
"github.com/v2ray/v2ray-core/common/serial"
)
@ -18,39 +18,35 @@ type entry struct {
type ValidityMap struct {
sync.RWMutex
cache map[string]Validity
cleanupIntervalSec int
cache map[string]Validity
opCount int32
}
func NewValidityMap(cleanupIntervalSec int) *ValidityMap {
instance := &ValidityMap{
cache: make(map[string]Validity),
cleanupIntervalSec: cleanupIntervalSec,
cache: make(map[string]Validity),
}
go instance.cleanup()
return instance
}
func (this *ValidityMap) cleanup() {
for range time.Tick(time.Duration(this.cleanupIntervalSec) * time.Second) {
entry2Remove := make([]entry, 0, 128)
this.RLock()
for key, value := range this.cache {
if !value.IsValid() {
entry2Remove = append(entry2Remove, entry{
key: key,
value: value,
})
}
entry2Remove := make([]entry, 0, 128)
this.RLock()
for key, value := range this.cache {
if !value.IsValid() {
entry2Remove = append(entry2Remove, entry{
key: key,
value: value,
})
}
this.RUnlock()
}
this.RUnlock()
for _, entry := range entry2Remove {
if !entry.value.IsValid() {
this.Lock()
delete(this.cache, entry.key)
this.Unlock()
}
for _, entry := range entry2Remove {
if !entry.value.IsValid() {
this.Lock()
delete(this.cache, entry.key)
this.Unlock()
}
}
}
@ -59,6 +55,11 @@ func (this *ValidityMap) Set(key serial.String, value Validity) {
this.Lock()
this.cache[key.String()] = value
this.Unlock()
opCount := atomic.AddInt32(&this.opCount, 1)
if opCount > 1000 {
atomic.StoreInt32(&this.opCount, 0)
go this.cleanup()
}
}
func (this *ValidityMap) Get(key serial.String) Validity {

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