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@ -42,7 +42,7 @@ func (s *session) closeUplink() {
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allDone = s.uplinkClosed && s.downlinkClosed
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s.Unlock()
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if allDone {
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go s.parent.remove(s.id)
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s.parent.remove(s.id)
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}
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}
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@ -53,7 +53,7 @@ func (s *session) closeDownlink() {
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allDone = s.uplinkClosed && s.downlinkClosed
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s.Unlock()
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if allDone {
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go s.parent.remove(s.id)
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s.parent.remove(s.id)
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}
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}
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@ -116,6 +116,7 @@ type Client struct {
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ctx context.Context
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cancel context.CancelFunc
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manager *ClientManager
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session2Remove chan uint16
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}
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var muxCoolDestination = net.TCPDestination(net.DomainAddress("v1.mux.cool"), net.Port(9527))
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@ -132,21 +133,18 @@ func NewClient(p proxy.Outbound, dialer proxy.Dialer, m *ClientManager) (*Client
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cancel: cancel,
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manager: m,
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count: 0,
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session2Remove: make(chan uint16, 16),
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}
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go c.fetchOutput()
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go c.monitor()
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return c, nil
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}
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func (m *Client) remove(id uint16) {
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m.access.Lock()
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defer m.access.Unlock()
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delete(m.sessions, id)
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if len(m.sessions) == 0 {
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m.cancel()
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m.inboundRay.InboundInput().Close()
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go m.manager.onClientFinish()
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select {
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case m.session2Remove <- id:
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default:
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// Probably not gonna happen.
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}
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}
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@ -159,6 +157,31 @@ func (m *Client) Closed() bool {
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}
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}
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func (m *Client) monitor() {
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for {
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select {
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case <-m.ctx.Done():
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m.cleanup()
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return
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case id := <-m.session2Remove:
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m.access.Lock()
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delete(m.sessions, id)
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m.access.Unlock()
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}
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}
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}
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func (m *Client) cleanup() {
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m.access.Lock()
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defer m.access.Unlock()
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for _, s := range m.sessions {
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s.closeUplink()
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s.closeDownlink()
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s.output.CloseError()
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}
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}
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func fetchInput(ctx context.Context, s *session, output buf.Writer) {
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dest, _ := proxy.TargetFromContext(ctx)
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writer := &Writer{
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@ -242,6 +265,8 @@ func pipe(reader *Reader, writer buf.Writer) error {
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}
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func (m *Client) fetchOutput() {
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defer m.cancel()
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reader := NewReader(m.inboundRay.InboundOutput())
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for {
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meta, err := reader.ReadMetadata()
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@ -271,15 +296,6 @@ func (m *Client) fetchOutput() {
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break
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}
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}
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// Close all downlinks
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m.access.RLock()
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for _, s := range m.sessions {
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s.closeUplink()
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s.closeDownlink()
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s.output.CloseError()
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}
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m.access.RUnlock()
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}
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type Server struct {
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