check for nil

pull/215/head
v2ray 9 years ago
parent 7a84c930d4
commit 2b966b039f

@ -12,9 +12,10 @@ import (
) )
var ( var (
errTimeout = errors.New("i/o timeout") errTimeout = errors.New("i/o timeout")
errBrokenPipe = errors.New("broken pipe") errBrokenPipe = errors.New("broken pipe")
errClosedListener = errors.New("Listener closed.") errClosedListener = errors.New("Listener closed.")
errClosedConnection = errors.New("Connection closed.")
) )
const ( const (
@ -59,7 +60,7 @@ func nowMillisec() int64 {
// UDPSession defines a KCP session implemented by UDP // UDPSession defines a KCP session implemented by UDP
type UDPSession struct { type UDPSession struct {
sync.Mutex sync.RWMutex
state ConnState state ConnState
kcp *KCP // the core ARQ kcp *KCP // the core ARQ
kcpAccess sync.Mutex kcpAccess sync.Mutex
@ -114,24 +115,22 @@ func (this *UDPSession) Elapsed() uint32 {
// Read implements the Conn Read method. // Read implements the Conn Read method.
func (s *UDPSession) Read(b []byte) (int, error) { func (s *UDPSession) Read(b []byte) (int, error) {
if s.state == ConnStateReadyToClose || s.state == ConnStateClosed { if s == nil || s.state == ConnStateReadyToClose || s.state == ConnStateClosed {
return 0, io.EOF return 0, io.EOF
} }
for { for {
s.Lock() s.RLock()
if s.state == ConnStateReadyToClose || s.state == ConnStateClosed { if s.state == ConnStateReadyToClose || s.state == ConnStateClosed {
s.Unlock() s.RUnlock()
return 0, io.EOF return 0, io.EOF
} }
if !s.rd.IsZero() { if !s.rd.IsZero() && s.rd.Before(time.Now()) {
if time.Now().After(s.rd) { s.RUnlock()
s.Unlock() return 0, errTimeout
return 0, errTimeout
}
} }
s.Unlock() s.RUnlock()
s.kcpAccess.Lock() s.kcpAccess.Lock()
nBytes := s.kcp.Recv(b) nBytes := s.kcp.Recv(b)
@ -148,18 +147,22 @@ func (s *UDPSession) Read(b []byte) (int, error) {
// Write implements the Conn Write method. // Write implements the Conn Write method.
func (s *UDPSession) Write(b []byte) (int, error) { func (s *UDPSession) Write(b []byte) (int, error) {
if s.state == ConnStateReadyToClose || if s == nil ||
s.state == ConnStateReadyToClose ||
s.state == ConnStatePeerClosed || s.state == ConnStatePeerClosed ||
s.state == ConnStateClosed { s.state == ConnStateClosed {
return 0, io.ErrClosedPipe return 0, io.ErrClosedPipe
} }
for { for {
s.RLock()
if s.state == ConnStateReadyToClose || if s.state == ConnStateReadyToClose ||
s.state == ConnStatePeerClosed || s.state == ConnStatePeerClosed ||
s.state == ConnStateClosed { s.state == ConnStateClosed {
s.RUnlock()
return 0, io.ErrClosedPipe return 0, io.ErrClosedPipe
} }
s.RUnlock()
s.kcpAccess.Lock() s.kcpAccess.Lock()
if s.kcp.WaitSnd() < int(s.kcp.snd_wnd) { if s.kcp.WaitSnd() < int(s.kcp.snd_wnd) {
@ -182,7 +185,7 @@ func (s *UDPSession) Write(b []byte) (int, error) {
} }
func (this *UDPSession) Terminate() { func (this *UDPSession) Terminate() {
if this.state == ConnStateClosed { if this == nil || this.state == ConnStateClosed {
return return
} }
this.Lock() this.Lock()
@ -197,12 +200,12 @@ func (this *UDPSession) Terminate() {
func (this *UDPSession) NotifyTermination() { func (this *UDPSession) NotifyTermination() {
for i := 0; i < 16; i++ { for i := 0; i < 16; i++ {
this.Lock() this.RLock()
if this.state == ConnStateClosed { if this.state == ConnStateClosed {
this.Unlock() this.RUnlock()
break break
} }
this.Unlock() this.RUnlock()
buffer := alloc.NewSmallBuffer().Clear() buffer := alloc.NewSmallBuffer().Clear()
buffer.AppendBytes(byte(CommandTerminate), byte(OptionClose), byte(0), byte(0), byte(0), byte(0)) buffer.AppendBytes(byte(CommandTerminate), byte(OptionClose), byte(0), byte(0), byte(0), byte(0))
this.output(buffer) this.output(buffer)
@ -215,6 +218,9 @@ func (this *UDPSession) NotifyTermination() {
// Close closes the connection. // Close closes the connection.
func (s *UDPSession) Close() error { func (s *UDPSession) Close() error {
if s == nil || s.state == ConnStateClosed || s.state == ConnStateReadyToClose {
return errClosedConnection
}
log.Debug("KCP|Connection: Closing connection to ", s.remote) log.Debug("KCP|Connection: Closing connection to ", s.remote)
s.Lock() s.Lock()
defer s.Unlock() defer s.Unlock()
@ -235,14 +241,25 @@ func (s *UDPSession) Close() error {
// LocalAddr returns the local network address. The Addr returned is shared by all invocations of LocalAddr, so do not modify it. // LocalAddr returns the local network address. The Addr returned is shared by all invocations of LocalAddr, so do not modify it.
func (s *UDPSession) LocalAddr() net.Addr { func (s *UDPSession) LocalAddr() net.Addr {
if s == nil {
return nil
}
return s.local return s.local
} }
// RemoteAddr returns the remote network address. The Addr returned is shared by all invocations of RemoteAddr, so do not modify it. // RemoteAddr returns the remote network address. The Addr returned is shared by all invocations of RemoteAddr, so do not modify it.
func (s *UDPSession) RemoteAddr() net.Addr { return s.remote } func (s *UDPSession) RemoteAddr() net.Addr {
if s == nil {
return nil
}
return s.remote
}
// SetDeadline sets the deadline associated with the listener. A zero time value disables the deadline. // SetDeadline sets the deadline associated with the listener. A zero time value disables the deadline.
func (s *UDPSession) SetDeadline(t time.Time) error { func (s *UDPSession) SetDeadline(t time.Time) error {
if s == nil || s.state != ConnStateActive {
return errClosedConnection
}
s.Lock() s.Lock()
defer s.Unlock() defer s.Unlock()
s.rd = t s.rd = t
@ -252,6 +269,9 @@ func (s *UDPSession) SetDeadline(t time.Time) error {
// SetReadDeadline implements the Conn SetReadDeadline method. // SetReadDeadline implements the Conn SetReadDeadline method.
func (s *UDPSession) SetReadDeadline(t time.Time) error { func (s *UDPSession) SetReadDeadline(t time.Time) error {
if s == nil || s.state != ConnStateActive {
return errClosedConnection
}
s.Lock() s.Lock()
defer s.Unlock() defer s.Unlock()
s.rd = t s.rd = t
@ -260,6 +280,9 @@ func (s *UDPSession) SetReadDeadline(t time.Time) error {
// SetWriteDeadline implements the Conn SetWriteDeadline method. // SetWriteDeadline implements the Conn SetWriteDeadline method.
func (s *UDPSession) SetWriteDeadline(t time.Time) error { func (s *UDPSession) SetWriteDeadline(t time.Time) error {
if s == nil || s.state != ConnStateActive {
return errClosedConnection
}
s.Lock() s.Lock()
defer s.Unlock() defer s.Unlock()
s.wd = t s.wd = t
@ -268,7 +291,12 @@ func (s *UDPSession) SetWriteDeadline(t time.Time) error {
func (s *UDPSession) output(payload *alloc.Buffer) { func (s *UDPSession) output(payload *alloc.Buffer) {
defer payload.Release() defer payload.Release()
if s == nil {
return
}
s.RLock()
defer s.RUnlock()
if s.state == ConnStatePeerClosed || s.state == ConnStateClosed { if s.state == ConnStatePeerClosed || s.state == ConnStateClosed {
return return
} }

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