mirror of https://github.com/v2ray/v2ray-core
get asset location
parent
cec45a416c
commit
1d2c624062
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@ -2,6 +2,7 @@ package platform
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import (
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import (
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"os"
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"os"
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"path/filepath"
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"strconv"
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"strconv"
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"strings"
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"strings"
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)
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)
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@ -40,3 +41,19 @@ func (f EnvFlag) GetValueAsInt(defaultValue int) int {
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func NormalizeEnvName(name string) string {
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func NormalizeEnvName(name string) string {
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return strings.Replace(strings.ToUpper(strings.TrimSpace(name)), ".", "_", -1)
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return strings.Replace(strings.ToUpper(strings.TrimSpace(name)), ".", "_", -1)
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}
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}
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var assetPath = "/"
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func init() {
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defAssetLocation, err := os.Executable()
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if err == nil {
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defAssetLocation = filepath.Dir(defAssetLocation)
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assetPath = (EnvFlag{
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Name: "v2ray.location.asset",
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}).GetValue(defAssetLocation)
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}
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}
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func GetAssetLocation(file string) string {
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return filepath.Join(assetPath, file)
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}
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