mirror of https://github.com/v2ray/v2ray-core
revert buffer api change
parent
87a8f7a953
commit
18cd10be2b
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@ -16,20 +16,18 @@ const (
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// the buffer into an internal buffer pool, in order to recreate a buffer more
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// quickly.
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type Buffer struct {
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head []byte
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pool Pool
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Value []byte
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offset int
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startingOffset int
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head []byte
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pool Pool
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Value []byte
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offset int
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}
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func CreateBuffer(container []byte, offset int, parent Pool) *Buffer {
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func CreateBuffer(container []byte, parent Pool) *Buffer {
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b := new(Buffer)
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b.head = container
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b.pool = parent
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b.Value = b.head[offset:]
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b.offset = offset
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b.startingOffset = offset
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b.Value = b.head[defaultOffset:]
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b.offset = defaultOffset
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return b
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}
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@ -49,14 +47,14 @@ func (b *Buffer) Release() {
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// Clear clears the content of the buffer, results an empty buffer with
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// Len() = 0.
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func (b *Buffer) Clear() *Buffer {
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b.offset = b.startingOffset
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b.offset = defaultOffset
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b.Value = b.head[b.offset:b.offset]
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return b
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}
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// Reset resets this Buffer into its original state.
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func (b *Buffer) Reset() *Buffer {
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b.offset = b.startingOffset
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b.offset = defaultOffset
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b.Value = b.head[b.offset:]
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return b
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}
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@ -221,5 +219,5 @@ func NewBuffer() *Buffer {
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//}
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func NewLocalBuffer(size int) *Buffer {
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return CreateBuffer(make([]byte, size), defaultOffset, nil)
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return CreateBuffer(make([]byte, size), nil)
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}
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@ -36,7 +36,7 @@ func (p *BufferPool) Allocate() *Buffer {
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default:
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b = p.allocator.Get().([]byte)
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}
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return CreateBuffer(b, defaultOffset, p)
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return CreateBuffer(b, p)
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}
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func (p *BufferPool) Free(buffer *Buffer) {
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