mirror of https://github.com/v2ray/v2ray-core
parent
8006d0cfdc
commit
0d77139c24
@ -0,0 +1,64 @@
|
||||
package hub
|
||||
|
||||
import (
|
||||
"sync"
|
||||
|
||||
"github.com/v2ray/v2ray-core/app/dispatcher"
|
||||
v2net "github.com/v2ray/v2ray-core/common/net"
|
||||
"github.com/v2ray/v2ray-core/transport/ray"
|
||||
)
|
||||
|
||||
type UDPResponseCallback func(packet v2net.Packet)
|
||||
|
||||
type connEntry struct {
|
||||
inboundRay ray.InboundRay
|
||||
callback UDPResponseCallback
|
||||
}
|
||||
|
||||
type UDPServer struct {
|
||||
sync.RWMutex
|
||||
conns map[string]*connEntry
|
||||
packetDispatcher dispatcher.PacketDispatcher
|
||||
}
|
||||
|
||||
func NewUDPServer(packetDispatcher dispatcher.PacketDispatcher) *UDPServer {
|
||||
return &UDPServer{
|
||||
conns: make(map[string]*connEntry),
|
||||
packetDispatcher: packetDispatcher,
|
||||
}
|
||||
}
|
||||
|
||||
func (this *UDPServer) locateExistingAndDispatch(dest string, packet v2net.Packet) bool {
|
||||
this.RLock()
|
||||
defer this.RUnlock()
|
||||
if entry, found := this.conns[dest]; found {
|
||||
entry.inboundRay.InboundInput() <- packet.Chunk()
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (this *UDPServer) Dispatch(source v2net.Destination, packet v2net.Packet, callback UDPResponseCallback) {
|
||||
destString := source.String() + "-" + packet.Destination().String()
|
||||
if this.locateExistingAndDispatch(destString, packet) {
|
||||
return
|
||||
}
|
||||
|
||||
this.Lock()
|
||||
inboundRay := this.packetDispatcher.DispatchToOutbound(v2net.NewPacket(packet.Destination(), packet.Chunk(), true))
|
||||
this.conns[destString] = &connEntry{
|
||||
inboundRay: inboundRay,
|
||||
callback: callback,
|
||||
}
|
||||
this.Unlock()
|
||||
go this.handleConnection(destString, inboundRay, source, callback)
|
||||
}
|
||||
|
||||
func (this *UDPServer) handleConnection(destString string, inboundRay ray.InboundRay, source v2net.Destination, callback UDPResponseCallback) {
|
||||
for buffer := range inboundRay.InboundOutput() {
|
||||
callback(v2net.NewPacket(source, buffer, false))
|
||||
}
|
||||
this.Lock()
|
||||
delete(this.conns, destString)
|
||||
this.Unlock()
|
||||
}
|
Loading…
Reference in new issue