mirror of https://github.com/v2ray/v2ray-core
put buffer into client session as allocation optimization
parent
a89ff38fe6
commit
09b601528b
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@ -39,6 +39,8 @@ type ClientSession struct {
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responseBodyIV [16]byte
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responseReader io.Reader
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responseHeader byte
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buffer [33]byte // 16 + 16 + 1
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}
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var clientSessionPool = sync.Pool{
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@ -47,10 +49,11 @@ var clientSessionPool = sync.Pool{
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// NewClientSession creates a new ClientSession.
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func NewClientSession(idHash protocol.IDHash) *ClientSession {
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randomBytes := make([]byte, 33) // 16 + 16 + 1
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session := clientSessionPool.Get().(*ClientSession)
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randomBytes := session.buffer[:]
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common.Must2(rand.Read(randomBytes))
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session := clientSessionPool.Get().(*ClientSession)
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copy(session.requestBodyKey[:], randomBytes[:16])
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copy(session.requestBodyIV[:], randomBytes[16:32])
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session.responseHeader = randomBytes[32]
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